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Deathwatch Item Generator 9th Edition
Generate crazy random weapons for use in your homebrewed Deathwatch narrative games. Disclaimer: This will sometimes generate aboslute nonsense, and is really just intended to help you have loads of fun with your Deathwatch campaigns.
Any attempt to use these stats in a tournament will result in general and well-earned mockery.
Krak Grenades Extra Attack, Crushing
Extra Attack: +1 Attack with this weapon (e.g. Rapid Fire 2 becomes Rapid Fire 3, Melee weapons gain only one extra hit roll when Fighting)
Crushing: +2 damage against targets with a Save characteristic of 3+ or better
Chainsword Decreased Damage
Decreased Damage: -1 Damage (Minimum 1)
Multi-melta Blinding, Homing
Blinding: If a target is hit by one or more weapons with the Blinding trait they must subtract 1 from all hit rolls until the end of their next turn.
Homing: Does not require line of sight to fire
Xenophase Blade Multi-attack, Phasing
Multi-attack: Make 2 hit rolls for every shot / attack this weapon normally does
Phasing: Target must reroll successful invulnerable saves against this weapon
Banner - Banner of Hatred All friendly models within 6" reroll 1s in the Fight Phase.
Purity Seal - Rite of Markmanship This model ignores all negative modifiers when shooting.
Cyclone Missile Launcher No additional traits.Sisters of Battle Blessed Blade No additional traits.Purity Seal - Hymn of Faith Ignore wounds and mortal wounds on a 6+.
Genestealer Cult Heavy Rock Cutter Crippling, Increased Damage
Crippling: Unmodified hit rolls of 6 cause 1 mortal wound to the target in addition to any other damage.
Increased Damage: +1 Damage
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