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Deathwatch Item Generator 9th Edition

Generate crazy random weapons for use in your homebrewed Deathwatch narrative games.  Disclaimer:  This will sometimes generate aboslute nonsense, and is really just intended to help you have loads of fun with your Deathwatch campaigns.

Any attempt to use these stats in a tournament will result in general and well-earned mockery.


Necron Staff of Light

Homing, Wounding, Crippling

Homing:

Does not require line of sight to fire

Wounding:

+1 to wound rolls

Crippling:

Unmodified hit rolls of 6 cause 1 mortal wound to the target in addition to any other damage.


Genestealer Cult Mining Laser

Lesser Poison, Poisoned

Lesser Poison:

Always wounds on a 4+ unless the target is a Vehicle or Titanic.

Poisoned:

Always wounds on a 2+ except against Vehicles, in which case use its normal Strength


Eldar Witchblade

Weaker, Inaccurate

Weaker:

-1 Strength

If this weapon has a Strength multiplier (e.g. x2) apply the -1 Strength BEFORE the multiplier

Inaccurate:

-1 to hit rolls


Melta Bombs

Inaccurate, Weaker

Inaccurate:

-1 to hit rolls

Weaker:

-1 Strength

If this weapon has a Strength multiplier (e.g. x2) apply the -1 Strength BEFORE the multiplier


Shock Grenades

Lesser Poison, Armourbane, Crippling

Lesser Poison:

Always wounds on a 4+ unless the target is a Vehicle or Titanic.

Armourbane:

Anti-Vehicle (3+), Anti-Monster (3+), +1 Damage against Vehicles and Monsters

Crippling:

Unmodified hit rolls of 6 cause 1 mortal wound to the target in addition to any other damage.


Dark Eldar Electrocorrosive Whip

Crippling, Extra Attack

Crippling:

Unmodified hit rolls of 6 cause 1 mortal wound to the target in addition to any other damage.

Extra Attack:

+1 Attack with this weapon (e.g. Rapid Fire 2 becomes Rapid Fire 3, Melee weapons gain only one extra hit roll when Fighting)


Eldar Witchblade

Multi-attack

Multi-attack:

Make 2 hit rolls for every shot / attack this weapon normally does


Plasma Cannon

No additional traits.

Power Maul

Inaccurate

Inaccurate:

-1 to hit rolls


Power Fist

Cursed

Cursed:

Unmodified hit rolls of 1 from this weapon inflict 1 mortal wound each on the firer (after all attacks have been resolved).  This is in addition to any other overheating rules the weapon might have.


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