LOCAL CMS CONTENT
Deathwatch Item Generator 9th Edition
Generate crazy random weapons for use in your homebrewed Deathwatch narrative games. Disclaimer: This will sometimes generate aboslute nonsense, and is really just intended to help you have loads of fun with your Deathwatch campaigns.
Any attempt to use these stats in a tournament will result in general and well-earned mockery.
T'au Pulse Carbine Armourbane, Poisoned
Armourbane: Anti-Vehicle (3+), Anti-Monster (3+), +1 Damage against Vehicles and Monsters
Poisoned: Always wounds on a 2+ except against Vehicles, in which case use its normal Strength
Thunder Hammer No additional traits.Shock Grenades Increased Damage, Shorter Range, Penetrating
Increased Damage: +1 Damage
Shorter Range: -3" range if Pistol or Grenade (minimum 1")
-6" range if Assault or Rapid Fire
-12" range if Heavy
Penetrating: Improve the AP of the weapon by 1 (e.g. AP 0 becomes -1, AP -2 becomes -3)
Bolt Pistol Blinding
Blinding: If a target is hit by one or more weapons with the Blinding trait they must subtract 1 from all hit rolls until the end of their next turn.
Genestealer Cult Heavy Rock Drill Increased Damage, Multi-attack
Increased Damage: +1 Damage
Multi-attack: Make 2 hit rolls for every shot / attack this weapon normally does
Guardian Spear Inaccurate, Increased Damage
Inaccurate: -1 to hit rolls
Increased Damage: +1 Damage
Eldar D-scythe Longer Range, Blinding
Longer Range: +3" range if Grenade or Pistol
+6" range if Assault or Rapid Fire
+12" range if Heavy
Blinding: If a target is hit by one or more weapons with the Blinding trait they must subtract 1 from all hit rolls until the end of their next turn.
Purity Seal - Prayer of Steel This model treats any AP -1 weapons as AP 0.
Ork Rokkit Launcha Homing, Extra Attack
Homing: Does not require line of sight to fire
Extra Attack: +1 Attack with this weapon (e.g. Rapid Fire 2 becomes Rapid Fire 3, Melee weapons gain only one extra hit roll when Fighting)
Tyranid Scything Talon Lesser Poison, Extra Attack
Lesser Poison: Always wounds on a 4+ unless the target is a Vehicle or Titanic.
Extra Attack: +1 Attack with this weapon (e.g. Rapid Fire 2 becomes Rapid Fire 3, Melee weapons gain only one extra hit roll when Fighting)
Generate Another Item
Generate Another 2 Items
Generate Another 3 Items
Generate Another 5 Items
Generate Another 10 Items