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Deathwatch Item Generator 9th Edition
Generate crazy random weapons for use in your homebrewed Deathwatch narrative games. Disclaimer: This will sometimes generate aboslute nonsense, and is really just intended to help you have loads of fun with your Deathwatch campaigns.
Any attempt to use these stats in a tournament will result in general and well-earned mockery.
Infernus Heavy Bolter Armourbane, Deadly at Close Range, Increased Damage
Armourbane: Anti-Vehicle (3+), Anti-Monster (3+), +1 Damage against Vehicles and Monsters
Deadly at Close Range: +1 Strength and +1 AP if the target is within half the range of this weapon
Increased Damage: +1 Damage
Eldar Diresword Multi-attack
Multi-attack: Make 2 hit rolls for every shot / attack this weapon normally does
Necron Gauss Cannon No additional traits.Banner - Banner of Haste All friendly models within 6" gain +1 to their Movement characteristic. Any friendly models that are within 6" of this model in the Charge phase can charge even if they advanced.
Necron Synaptic Disintegrator Tracking, Crippling
Tracking: +1 to hit units with the Fly keyword
Crippling: Unmodified hit rolls of 6 cause 1 mortal wound to the target in addition to any other damage.
Sisters of Battle Blessed Blade Armourbane
Armourbane: Anti-Vehicle (3+), Anti-Monster (3+), +1 Damage against Vehicles and Monsters
Banner - The Black Banner Friendly models within 6" of this banner in the Fight Phase gain +1 Attack and +1 to their hit rolls. However, for each unmodified hit roll a 1 roll a d6. On a 4+ they suffer 1 mortal wound.
Combat Shield Xenophase Blade Multi-attack, Lesser Poison
Multi-attack: Make 2 hit rolls for every shot / attack this weapon normally does
Lesser Poison: Always wounds on a 4+ unless the target is a Vehicle or Titanic.
Boltgun Poisoned
Poisoned: Always wounds on a 2+ except against Vehicles, in which case use its normal Strength
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