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Deathwatch Item Generator 9th Edition

Generate crazy random weapons for use in your homebrewed Deathwatch narrative games.  Disclaimer:  This will sometimes generate aboslute nonsense, and is really just intended to help you have loads of fun with your Deathwatch campaigns.

Any attempt to use these stats in a tournament will result in general and well-earned mockery.


T'au Pulse Blaster

Wounding

Wounding:

+1 to wound rolls


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All friendly models within 6" reroll 1s in the Fight Phase.


Ork Rokkit Launcha

Crushing

Crushing:

+2 damage against targets with a Save characteristic of 3+ or better


Purity Seal - Rite of Holy Fury

This model ignores all negative modifiers when Fighting.


Grav-gun

Crippling, Tracking, Homing

Crippling:

Unmodified hit rolls of 6 cause 1 mortal wound to the target in addition to any other damage.

Tracking:

+1 to hit units with the Fly keyword

Homing:

Does not require line of sight to fire


Force Axe

Master-crafted

Master-crafted:

An unmodified hit roll of 6+ automatically wounds the target (do not make a wound roll).


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All friendly models within 6" reroll 1s in the Fight Phase.


Combat Shield


Astartes Grenade Launcher

No additional traits.

Recovery Stimulant Kit

1 use per game.  At the end of your movement phase a model equipped with a Recovery Stimulant Kit can use the kit to heal 1d3 wounds to a friendly model within 3".  If that friendly model has wound tokens allocated to it then it will instead remove up to 1d3 wound tokens.


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