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Deathwatch Item Generator 9th Edition

Generate crazy random weapons for use in your homebrewed Deathwatch narrative games.  Disclaimer:  This will sometimes generate aboslute nonsense, and is really just intended to help you have loads of fun with your Deathwatch campaigns.

Any attempt to use these stats in a tournament will result in general and well-earned mockery.


Purity Seal - Rite of Holy Fury

This model ignores all negative modifiers when Fighting.


Boltgun

No additional traits.

Smoke Grenades

Instead of shooting in the shooting phase a model equipped with Smoke Grenades can throw one of its Smoke Grenades.  Mark a point on the battlefield within 6" of this model and that it can see.  Until this model's next turn, any shooting attacks that pass within 3" of that point will suffer a -1 to their hit rolls.


Plasma Exterminator

Shorter Range, Lesser Poison

Shorter Range:

-3" range if Pistol or Grenade (minimum 1")
-6" range if Assault or Rapid Fire
-12" range if Heavy

Lesser Poison:

Always wounds on a 4+ unless the target is a Vehicle or Titanic.


Combat Shield


Relic Blade

Blinding

Blinding:

If a target is hit by one or more weapons with the Blinding trait they must subtract 1 from all hit rolls until the end of their next turn.


Ork Big Choppa

No additional traits.

Power Maul

Inaccurate, Master-crafted, Wounding

Inaccurate:

-1 to hit rolls

Master-crafted:

An unmodified hit roll of 6+ automatically wounds the target (do not make a wound roll).

Wounding:

+1 to wound rolls


Power Maul

No additional traits.

Eldar Plasma Grenade

Deadly at Close Range, Tracking, Accurate

Deadly at Close Range:

+1 Strength and +1 AP if the target is within half the range of this weapon

Tracking:

+1 to hit units with the Fly keyword

Accurate:

+1 to hit rolls


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