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Deathwatch Item Generator 9th Edition

Generate crazy random weapons for use in your homebrewed Deathwatch narrative games.  Disclaimer:  This will sometimes generate aboslute nonsense, and is really just intended to help you have loads of fun with your Deathwatch campaigns.

Any attempt to use these stats in a tournament will result in general and well-earned mockery.


Eldar Diresword

Inaccurate

Inaccurate:

-1 to hit rolls


T'au Plasma Rifle

Sniper, Poisoned

Sniper:

Ignores Look out Sir!

Poisoned:

Always wounds on a 2+ except against Vehicles, in which case use its normal Strength


Sisters of Battle Blessed Blade

Master-crafted, Penetrating, Inaccurate

Master-crafted:

An unmodified hit roll of 6+ automatically wounds the target (do not make a wound roll).

Penetrating:

Improve the AP of the weapon by 1 (e.g. AP 0 becomes -1, AP -2 becomes -3)

Inaccurate:

-1 to hit rolls


Banner - Banner of Hatred

All friendly models within 6" reroll 1s in the Fight Phase.


Genestealer Cult Power Sledgehammer

Blinding, Penetrating, Decreased Damage

Blinding:

If a target is hit by one or more weapons with the Blinding trait they must subtract 1 from all hit rolls until the end of their next turn.

Penetrating:

Improve the AP of the weapon by 1 (e.g. AP 0 becomes -1, AP -2 becomes -3)

Decreased Damage:

-1 Damage (Minimum 1)


Cyclone Missile Launcher

Deadly at Close Range, Blinding

Deadly at Close Range:

+1 Strength and +1 AP if the target is within half the range of this weapon

Blinding:

If a target is hit by one or more weapons with the Blinding trait they must subtract 1 from all hit rolls until the end of their next turn.


Eldar Lasblaster

No additional traits.

Purity Seal - Hymn of Supplication

At the beginning of your turn this model regains 1 lost wound, or removes 1 wound token.


Sniper Rifle

Longer Range, Decreased Damage

Longer Range:

+3" range if Grenade or Pistol
+6" range if Assault or Rapid Fire
+12" range if Heavy

Decreased Damage:

-1 Damage (Minimum 1)


Plasma Cannon

Homing

Homing:

Does not require line of sight to fire


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