LOCAL CMS CONTENT

Deathwatch Item Generator 9th Edition

Generate crazy random weapons for use in your homebrewed Deathwatch narrative games.  Disclaimer:  This will sometimes generate aboslute nonsense, and is really just intended to help you have loads of fun with your Deathwatch campaigns.

Any attempt to use these stats in a tournament will result in general and well-earned mockery.


Storm Bolter

No additional traits.

Grav-cannon and grav-amp

Sniper

Sniper:

Ignores Look out Sir!


Combi-flamer

Poisoned

Poisoned:

Always wounds on a 2+ except against Vehicles, in which case use its normal Strength


Necron Voidblade

Inaccurate, Increased Damage, Stronger

Inaccurate:

-1 to hit rolls

Increased Damage:

+1 Damage

Stronger:

+1 Strength

If a weapon has a Strength Multiplier (e.g. x2) then apply this +1 BEFORE the multiplication


Crozius Arcanum

Armourbane, Multi-attack

Armourbane:

Anti-Vehicle (3+), Anti-Monster (3+), +1 Damage against Vehicles and Monsters

Multi-attack:

Make 2 hit rolls for every shot / attack this weapon normally does


Banner - Banner of Hatred

All friendly models within 6" reroll 1s in the Fight Phase.


Dark Eldar Agoniser

Crippling, Phasing

Crippling:

Unmodified hit rolls of 6 cause 1 mortal wound to the target in addition to any other damage.

Phasing:

Target must reroll successful invulnerable saves against this weapon


Genestealer Cult Heavy Rock Saw

Multi-attack

Multi-attack:

Make 2 hit rolls for every shot / attack this weapon normally does


Ork Burna

Phasing, Decreased Damage

Phasing:

Target must reroll successful invulnerable saves against this weapon

Decreased Damage:

-1 Damage (Minimum 1)


Necron Staff of Light

Increased Damage

Increased Damage:

+1 Damage


Generate Another Item

Generate Another 2 Items

Generate Another 3 Items

Generate Another 5 Items

Generate Another 10 Items