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Deathwatch Item Generator 9th Edition

Generate crazy random weapons for use in your homebrewed Deathwatch narrative games.  Disclaimer:  This will sometimes generate aboslute nonsense, and is really just intended to help you have loads of fun with your Deathwatch campaigns.

Any attempt to use these stats in a tournament will result in general and well-earned mockery.


Eldar Plasma Grenade

Decreased Damage, Multi-attack

Decreased Damage:

-1 Damage (Minimum 1)

Multi-attack:

Make 2 hit rolls for every shot / attack this weapon normally does


Plasma Exterminator

No additional traits.

Lightning Claw

Armourbane, Poisoned

Armourbane:

Anti-Vehicle (3+), Anti-Monster (3+), +1 Damage against Vehicles and Monsters

Poisoned:

Always wounds on a 2+ except against Vehicles, in which case use its normal Strength


Necron Rod of Covenant

Cursed, Longer Range

Cursed:

Unmodified hit rolls of 1 from this weapon inflict 1 mortal wound each on the firer (after all attacks have been resolved).  This is in addition to any other overheating rules the weapon might have.

Longer Range:

+3" range if Grenade or Pistol
+6" range if Assault or Rapid Fire
+12" range if Heavy


Purity Seal - Rite of Holy Fury

This model ignores all negative modifiers when Fighting.


Plasma Exterminator

Crushing

Crushing:

+2 damage against targets with a Save characteristic of 3+ or better


Tyranid Scything Talon

No additional traits.

T'au Photon Grenade

No additional traits.

Purity Seal - Rite of Holy Fury

This model ignores all negative modifiers when Fighting.


Necron Synaptic Disintegrator

No additional traits.

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