LOCAL CMS CONTENT
Deathwatch Item Generator 9th Edition
Generate crazy random weapons for use in your homebrewed Deathwatch narrative games. Disclaimer: This will sometimes generate aboslute nonsense, and is really just intended to help you have loads of fun with your Deathwatch campaigns.
Any attempt to use these stats in a tournament will result in general and well-earned mockery.
Genestealer Cult Power Pick Weaker, Master-crafted
Weaker: -1 Strength
If this weapon has a Strength multiplier (e.g. x2) apply the -1 Strength BEFORE the multiplier
Master-crafted: An unmodified hit roll of 6+ automatically wounds the target (do not make a wound roll).
Frag grenades Penetrating, Sniper
Penetrating: Improve the AP of the weapon by 1 (e.g. AP 0 becomes -1, AP -2 becomes -3)
Sniper: Ignores Look out Sir!
Necron Synaptic Disintegrator Tracking, Multi-attack, Poisoned
Tracking: +1 to hit units with the Fly keyword
Multi-attack: Make 2 hit rolls for every shot / attack this weapon normally does
Poisoned: Always wounds on a 2+ except against Vehicles, in which case use its normal Strength
Chainfist No additional traits.Necron Rod of Covenant Weaker
Weaker: -1 Strength
If this weapon has a Strength multiplier (e.g. x2) apply the -1 Strength BEFORE the multiplier
Power Sword No additional traits.Eldar Diresword No additional traits.Ork Burna Tracking, Deadly at Close Range
Tracking: +1 to hit units with the Fly keyword
Deadly at Close Range: +1 Strength and +1 AP if the target is within half the range of this weapon
Ork Burna No additional traits.Dark Eldar Stinger Pistol Accurate, Phasing
Accurate: +1 to hit rolls
Phasing: Target must reroll successful invulnerable saves against this weapon
Generate Another Item
Generate Another 2 Items
Generate Another 3 Items
Generate Another 5 Items
Generate Another 10 Items