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Deathwatch Item Generator 9th Edition
Generate crazy random weapons for use in your homebrewed Deathwatch narrative games. Disclaimer: This will sometimes generate aboslute nonsense, and is really just intended to help you have loads of fun with your Deathwatch campaigns.
Any attempt to use these stats in a tournament will result in general and well-earned mockery.
Lightning Claw Stronger
Stronger: +1 Strength
If a weapon has a Strength Multiplier (e.g. x2) then apply this +1 BEFORE the multiplication
Eldar Witchblade No additional traits.Necron Voidblade Cursed, Crippling
Cursed: Unmodified hit rolls of 1 from this weapon inflict 1 mortal wound each on the firer (after all attacks have been resolved). This is in addition to any other overheating rules the weapon might have.
Crippling: Unmodified hit rolls of 6 cause 1 mortal wound to the target in addition to any other damage.
Purity Seal - Hymn of Zeal +2 to advance and charge rolls
Eldar Plasma Grenade Crushing, Wounding
Crushing: +2 damage against targets with a Save characteristic of 3+ or better
Wounding: +1 to wound rolls
Power Maul No additional traits.Banner - Banner of Hatred All friendly models within 6" reroll 1s in the Fight Phase.
Heavy Stubber Wounding, Tracking
Wounding: +1 to wound rolls
Tracking: +1 to hit units with the Fly keyword
Grav-gun Master-crafted, Crushing, Decreased Damage
Master-crafted: An unmodified hit roll of 6+ automatically wounds the target (do not make a wound roll).
Crushing: +2 damage against targets with a Save characteristic of 3+ or better
Decreased Damage: -1 Damage (Minimum 1)
Necron Gauss Flayer Tracking, Accurate, Wounding
Tracking: +1 to hit units with the Fly keyword
Accurate: +1 to hit rolls
Wounding: +1 to wound rolls
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