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Deathwatch Item Generator 9th Edition

Generate crazy random weapons for use in your homebrewed Deathwatch narrative games.  Disclaimer:  This will sometimes generate aboslute nonsense, and is really just intended to help you have loads of fun with your Deathwatch campaigns.

Any attempt to use these stats in a tournament will result in general and well-earned mockery.


Eldar Death Spinner

No additional traits.

Banner - Banner of Haste

All friendly models within 6" gain +1 to their Movement characteristic.  Any friendly models that are within 6" of this model in the Charge phase can charge even if they advanced.


Heavy Flamer

Crippling

Crippling:

Unmodified hit rolls of 6 cause 1 mortal wound to the target in addition to any other damage.


Combi-bolter

Sniper

Sniper:

Ignores Look out Sir!


Relic Blade

Weaker, Crushing, Master-crafted

Weaker:

-1 Strength

If this weapon has a Strength multiplier (e.g. x2) apply the -1 Strength BEFORE the multiplier

Crushing:

+2 damage against targets with a Save characteristic of 3+ or better

Master-crafted:

An unmodified hit roll of 6+ automatically wounds the target (do not make a wound roll).


Banner - Banner of Haste

All friendly models within 6" gain +1 to their Movement characteristic.  Any friendly models that are within 6" of this model in the Charge phase can charge even if they advanced.


Genestealer Cult Needle Pistol

Weaker, Sniper

Weaker:

-1 Strength

If this weapon has a Strength multiplier (e.g. x2) apply the -1 Strength BEFORE the multiplier

Sniper:

Ignores Look out Sir!


Plasma Pistol

Accurate, Crippling, Stronger

Accurate:

+1 to hit rolls

Crippling:

Unmodified hit rolls of 6 cause 1 mortal wound to the target in addition to any other damage.

Stronger:

+1 Strength

If a weapon has a Strength Multiplier (e.g. x2) then apply this +1 BEFORE the multiplication


Eldar D-scythe

Decreased Damage

Decreased Damage:

-1 Damage (Minimum 1)


Combi-grav

Crushing, Phasing

Crushing:

+2 damage against targets with a Save characteristic of 3+ or better

Phasing:

Target must reroll successful invulnerable saves against this weapon


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