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Deathwatch Item Generator 9th Edition
Generate crazy random weapons for use in your homebrewed Deathwatch narrative games. Disclaimer: This will sometimes generate aboslute nonsense, and is really just intended to help you have loads of fun with your Deathwatch campaigns.
Any attempt to use these stats in a tournament will result in general and well-earned mockery.
Banner - Banner of Haste All friendly models within 6" gain +1 to their Movement characteristic. Any friendly models that are within 6" of this model in the Charge phase can charge even if they advanced.
Purity Seal - Rite of Holy Fury This model ignores all negative modifiers when Fighting.
Tyranid Deathspitter No additional traits.Lightning Claw Increased Damage, Crushing
Increased Damage: +1 Damage
Crushing: +2 damage against targets with a Save characteristic of 3+ or better
Absolver Bolt Pistol No additional traits.Missile Launcher Blinding
Blinding: If a target is hit by one or more weapons with the Blinding trait they must subtract 1 from all hit rolls until the end of their next turn.
Power Maul Wounding, Cursed, Blinding
Wounding: +1 to wound rolls
Cursed: Unmodified hit rolls of 1 from this weapon inflict 1 mortal wound each on the firer (after all attacks have been resolved). This is in addition to any other overheating rules the weapon might have.
Blinding: If a target is hit by one or more weapons with the Blinding trait they must subtract 1 from all hit rolls until the end of their next turn.
Purity Seal - Rite of Holy Fury This model ignores all negative modifiers when Fighting.
Eldar Singing Spear Accurate
Accurate: +1 to hit rolls
Purity Seal - Rite of Holy Fury This model ignores all negative modifiers when Fighting.
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