LOCAL CMS CONTENT
Deathwatch Item Generator 9th Edition
Generate crazy random weapons for use in your homebrewed Deathwatch narrative games. Disclaimer: This will sometimes generate aboslute nonsense, and is really just intended to help you have loads of fun with your Deathwatch campaigns.
Any attempt to use these stats in a tournament will result in general and well-earned mockery.
Boltgun Cursed, Shorter Range
Cursed: Unmodified hit rolls of 1 from this weapon inflict 1 mortal wound each on the firer (after all attacks have been resolved). This is in addition to any other overheating rules the weapon might have.
Shorter Range: -3" range if Pistol or Grenade (minimum 1")
-6" range if Assault or Rapid Fire
-12" range if Heavy
Necron Rod of Covenant Phasing, Stronger, Multi-attack
Phasing: Target must reroll successful invulnerable saves against this weapon
Stronger: +1 Strength
If a weapon has a Strength Multiplier (e.g. x2) then apply this +1 BEFORE the multiplication
Multi-attack: Make 2 hit rolls for every shot / attack this weapon normally does
Necron Staff of Light Lesser Poison, Stronger, Decreased Damage
Lesser Poison: Always wounds on a 4+ unless the target is a Vehicle or Titanic.
Stronger: +1 Strength
If a weapon has a Strength Multiplier (e.g. x2) then apply this +1 BEFORE the multiplication
Decreased Damage: -1 Damage (Minimum 1)
Combi-flamer Decreased Damage, Longer Range
Decreased Damage: -1 Damage (Minimum 1)
Longer Range: +3" range if Grenade or Pistol
+6" range if Assault or Rapid Fire
+12" range if Heavy
Genestealer Cult Heavy Rock Drill Decreased Damage, Weaker, Master-crafted
Decreased Damage: -1 Damage (Minimum 1)
Weaker: -1 Strength
If this weapon has a Strength multiplier (e.g. x2) apply the -1 Strength BEFORE the multiplier
Master-crafted: An unmodified hit roll of 6+ automatically wounds the target (do not make a wound roll).
Genestealer Cult Power Sledgehammer Blinding, Armourbane
Blinding: If a target is hit by one or more weapons with the Blinding trait they must subtract 1 from all hit rolls until the end of their next turn.
Armourbane: Anti-Vehicle (3+), Anti-Monster (3+), +1 Damage against Vehicles and Monsters
T'au Burst Cannon Wounding, Master-crafted, Tracking
Wounding: +1 to wound rolls
Master-crafted: An unmodified hit roll of 6+ automatically wounds the target (do not make a wound roll).
Tracking: +1 to hit units with the Fly keyword
Genestealer Cult Liberator Autostub No additional traits.Absolver Bolt Pistol Homing, Blinding
Homing: Does not require line of sight to fire
Blinding: If a target is hit by one or more weapons with the Blinding trait they must subtract 1 from all hit rolls until the end of their next turn.
Dark Eldar Splinter Rifle Increased Damage
Increased Damage: +1 Damage
Generate Another Item
Generate Another 2 Items
Generate Another 3 Items
Generate Another 5 Items
Generate Another 10 Items