LOCAL CMS CONTENT

Deathwatch Item Generator 9th Edition

Generate crazy random weapons for use in your homebrewed Deathwatch narrative games.  Disclaimer:  This will sometimes generate aboslute nonsense, and is really just intended to help you have loads of fun with your Deathwatch campaigns.

Any attempt to use these stats in a tournament will result in general and well-earned mockery.


Purity Seal - Prayer of Steel

This model treats any AP -1 weapons as AP 0.


Force Axe

Multi-attack

Multi-attack:

Make 2 hit rolls for every shot / attack this weapon normally does


Eldar Ghostsword

No additional traits.

Eldar Ghostaxe

Cursed, Stronger

Cursed:

Unmodified hit rolls of 1 from this weapon inflict 1 mortal wound each on the firer (after all attacks have been resolved).  This is in addition to any other overheating rules the weapon might have.

Stronger:

+1 Strength

If a weapon has a Strength Multiplier (e.g. x2) then apply this +1 BEFORE the multiplication


Xenophase Blade

Master-crafted

Master-crafted:

An unmodified hit roll of 6+ automatically wounds the target (do not make a wound roll).


Ork Rokkit Pistol

Note:  This is Pistol 1, not Pistol 2

Increased Damage

Increased Damage:

+1 Damage


Eldar Plasma Grenade

Stronger, Extra Attack, Inaccurate

Stronger:

+1 Strength

If a weapon has a Strength Multiplier (e.g. x2) then apply this +1 BEFORE the multiplication

Extra Attack:

+1 Attack with this weapon (e.g. Rapid Fire 2 becomes Rapid Fire 3, Melee weapons gain only one extra hit roll when Fighting)

Inaccurate:

-1 to hit rolls


Stalker Bolt Rifle

No additional traits.

Dark Eldar Agoniser

No additional traits.

Purity Seal - Hymn of Faith

Ignore wounds and mortal wounds on a 6+.


Generate Another Item

Generate Another 2 Items

Generate Another 3 Items

Generate Another 5 Items

Generate Another 10 Items