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Deathwatch Item Generator 9th Edition

Generate crazy random weapons for use in your homebrewed Deathwatch narrative games.  Disclaimer:  This will sometimes generate aboslute nonsense, and is really just intended to help you have loads of fun with your Deathwatch campaigns.

Any attempt to use these stats in a tournament will result in general and well-earned mockery.


Eldar Diresword

No additional traits.

Dark Eldar Splinter Cannon

Tracking, Accurate, Armourbane

Tracking:

+1 to hit units with the Fly keyword

Accurate:

+1 to hit rolls

Armourbane:

Anti-Vehicle (3+), Anti-Monster (3+), +1 Damage against Vehicles and Monsters


Reductor Pistol

No additional traits.

Necron Voidblade

Inaccurate

Inaccurate:

-1 to hit rolls


Dark Eldar Stinger Pistol

Penetrating

Penetrating:

Improve the AP of the weapon by 1 (e.g. AP 0 becomes -1, AP -2 becomes -3)


Force Axe

No additional traits.

Ork Deffgun

Poisoned, Lesser Poison

Poisoned:

Always wounds on a 2+ except against Vehicles, in which case use its normal Strength

Lesser Poison:

Always wounds on a 4+ unless the target is a Vehicle or Titanic.


Combi-bolter

Penetrating, Armourbane

Penetrating:

Improve the AP of the weapon by 1 (e.g. AP 0 becomes -1, AP -2 becomes -3)

Armourbane:

Anti-Vehicle (3+), Anti-Monster (3+), +1 Damage against Vehicles and Monsters


Purity Seal - Hymn of Zeal

+2 to advance and charge rolls


Lightning Claw

Accurate, Penetrating, Increased Damage

Accurate:

+1 to hit rolls

Penetrating:

Improve the AP of the weapon by 1 (e.g. AP 0 becomes -1, AP -2 becomes -3)

Increased Damage:

+1 Damage


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