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Deathwatch Item Generator 9th Edition

Generate crazy random weapons for use in your homebrewed Deathwatch narrative games.  Disclaimer:  This will sometimes generate aboslute nonsense, and is really just intended to help you have loads of fun with your Deathwatch campaigns.

Any attempt to use these stats in a tournament will result in general and well-earned mockery.


Purity Seal - Hymn of Supplication

At the beginning of your turn this model regains 1 lost wound, or removes 1 wound token.


Cyclone Missile Launcher

Phasing

Phasing:

Target must reroll successful invulnerable saves against this weapon


Purity Seal - Rite of Holy Fury

This model ignores all negative modifiers when Fighting.


Genestealer Cult Heavy Improvised Weapon

Weaker

Weaker:

-1 Strength

If this weapon has a Strength multiplier (e.g. x2) apply the -1 Strength BEFORE the multiplier


Tyranid Scything Talon

Decreased Damage

Decreased Damage:

-1 Damage (Minimum 1)


Infernus Heavy Bolter

Lesser Poison, Accurate, Shorter Range

Lesser Poison:

Always wounds on a 4+ unless the target is a Vehicle or Titanic.

Accurate:

+1 to hit rolls

Shorter Range:

-3" range if Pistol or Grenade (minimum 1")
-6" range if Assault or Rapid Fire
-12" range if Heavy


Ork Rokkit Pistol

Note:  This is Pistol 1, not Pistol 2

Stronger, Blinding

Stronger:

+1 Strength

If a weapon has a Strength Multiplier (e.g. x2) then apply this +1 BEFORE the multiplication

Blinding:

If a target is hit by one or more weapons with the Blinding trait they must subtract 1 from all hit rolls until the end of their next turn.


Eldar Wraithcannon

Deadly at Close Range

Deadly at Close Range:

+1 Strength and +1 AP if the target is within half the range of this weapon


Banner - Banner of Loyalty

All friendly models within 6" of this model can Pile-in and Consolidate an additional 3".


Tyranid Scything Talon

Crippling, Armourbane

Crippling:

Unmodified hit rolls of 6 cause 1 mortal wound to the target in addition to any other damage.

Armourbane:

Anti-Vehicle (3+), Anti-Monster (3+), +1 Damage against Vehicles and Monsters


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