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Deathwatch Item Generator 9th Edition
Generate crazy random weapons for use in your homebrewed Deathwatch narrative games. Disclaimer: This will sometimes generate aboslute nonsense, and is really just intended to help you have loads of fun with your Deathwatch campaigns.
Any attempt to use these stats in a tournament will result in general and well-earned mockery.
Dark Eldar Agoniser Wounding
Wounding: +1 to wound rolls
Cyclone Missile Launcher No additional traits.Lasgun Weaker, Multi-attack, Lesser Poison
Weaker: -1 Strength
If this weapon has a Strength multiplier (e.g. x2) apply the -1 Strength BEFORE the multiplier
Multi-attack: Make 2 hit rolls for every shot / attack this weapon normally does
Lesser Poison: Always wounds on a 4+ unless the target is a Vehicle or Titanic.
Shock Grenades No additional traits.Ork Burna Blinding, Multi-attack
Blinding: If a target is hit by one or more weapons with the Blinding trait they must subtract 1 from all hit rolls until the end of their next turn.
Multi-attack: Make 2 hit rolls for every shot / attack this weapon normally does
Genestealer Rending Claw Blinding, Accurate
Blinding: If a target is hit by one or more weapons with the Blinding trait they must subtract 1 from all hit rolls until the end of their next turn.
Accurate: +1 to hit rolls
Tyranid Bonesword Inaccurate, Increased Damage
Inaccurate: -1 to hit rolls
Increased Damage: +1 Damage
Dark Eldar Hydra Gauntlets Inaccurate, Wounding
Inaccurate: -1 to hit rolls
Wounding: +1 to wound rolls
Tyranid Deathspitter No additional traits.Astartes Grenade Launcher Tracking
Tracking: +1 to hit units with the Fly keyword
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