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Deathwatch Item Generator 9th Edition
Generate crazy random weapons for use in your homebrewed Deathwatch narrative games. Disclaimer: This will sometimes generate aboslute nonsense, and is really just intended to help you have loads of fun with your Deathwatch campaigns.
Any attempt to use these stats in a tournament will result in general and well-earned mockery.
Grav-cannon and grav-amp Phasing, Weaker
Phasing: Target must reroll successful invulnerable saves against this weapon
Weaker: -1 Strength
If this weapon has a Strength multiplier (e.g. x2) apply the -1 Strength BEFORE the multiplier
Necron Tesla Carbine Armourbane, Penetrating
Armourbane: Anti-Vehicle (3+), Anti-Monster (3+), +1 Damage against Vehicles and Monsters
Penetrating: Improve the AP of the weapon by 1 (e.g. AP 0 becomes -1, AP -2 becomes -3)
Combi-flamer Master-crafted, Deadly at Close Range
Master-crafted: An unmodified hit roll of 6+ automatically wounds the target (do not make a wound roll).
Deadly at Close Range: +1 Strength and +1 AP if the target is within half the range of this weapon
Ork Big Choppa Inaccurate, Decreased Damage, Accurate
Inaccurate: -1 to hit rolls
Decreased Damage: -1 Damage (Minimum 1)
Accurate: +1 to hit rolls
Power Axe Multi-attack, Penetrating
Multi-attack: Make 2 hit rolls for every shot / attack this weapon normally does
Penetrating: Improve the AP of the weapon by 1 (e.g. AP 0 becomes -1, AP -2 becomes -3)
Bolt Rifle Phasing
Phasing: Target must reroll successful invulnerable saves against this weapon
Purity Seal - Rite of Markmanship This model ignores all negative modifiers when shooting.
Purity Seal - Hymn of Supplication At the beginning of your turn this model regains 1 lost wound, or removes 1 wound token.
Autopistol Decreased Damage, Multi-attack, Homing
Decreased Damage: -1 Damage (Minimum 1)
Multi-attack: Make 2 hit rolls for every shot / attack this weapon normally does
Homing: Does not require line of sight to fire
Genestealer Cult Heavy Rock Saw Weaker
Weaker: -1 Strength
If this weapon has a Strength multiplier (e.g. x2) apply the -1 Strength BEFORE the multiplier
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