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Deathwatch Item Generator 9th Edition
Generate crazy random weapons for use in your homebrewed Deathwatch narrative games. Disclaimer: This will sometimes generate aboslute nonsense, and is really just intended to help you have loads of fun with your Deathwatch campaigns.
Any attempt to use these stats in a tournament will result in general and well-earned mockery.
Purity Seal - Hymn of Fury +1 attack per enemy model within 2" of this model (maximum 3 extra attacks)
T'au Pulse Carbine Homing
Homing: Does not require line of sight to fire
Purity Seal - Hymn of Fury +1 attack per enemy model within 2" of this model (maximum 3 extra attacks)
Guardian Spear Crushing, Master-crafted
Crushing: +2 damage against targets with a Save characteristic of 3+ or better
Master-crafted: An unmodified hit roll of 6+ automatically wounds the target (do not make a wound roll).
Teleport Homer A Terminator model or a model with a Teleport Pack can teleport within 3" of a model with a Teleport Homer and more than 1" from enemy models instead of moving. This counts as a Movement, and counts as Falling Back if the model started within 1" of an enemy model.
Genestealer Cult Sanctus Bio-dagger Inaccurate, Wounding, Decreased Damage
Inaccurate: -1 to hit rolls
Wounding: +1 to wound rolls
Decreased Damage: -1 Damage (Minimum 1)
T'au Pulse Rifle Blinding, Increased Damage, Armourbane
Blinding: If a target is hit by one or more weapons with the Blinding trait they must subtract 1 from all hit rolls until the end of their next turn.
Increased Damage: +1 Damage
Armourbane: Anti-Vehicle (3+), Anti-Monster (3+), +1 Damage against Vehicles and Monsters
Banner - Banner of Haste All friendly models within 6" gain +1 to their Movement characteristic. Any friendly models that are within 6" of this model in the Charge phase can charge even if they advanced.
Genestealer Cult Sanctus Bio-dagger Crushing, Crippling
Crushing: +2 damage against targets with a Save characteristic of 3+ or better
Crippling: Unmodified hit rolls of 6 cause 1 mortal wound to the target in addition to any other damage.
Autopistol Master-crafted
Master-crafted: An unmodified hit roll of 6+ automatically wounds the target (do not make a wound roll).
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