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Deathwatch Item Generator 9th Edition
Generate crazy random weapons for use in your homebrewed Deathwatch narrative games. Disclaimer: This will sometimes generate aboslute nonsense, and is really just intended to help you have loads of fun with your Deathwatch campaigns.
Any attempt to use these stats in a tournament will result in general and well-earned mockery.
Dark Eldar Splinter Pistol Extra Attack, Multi-attack
Extra Attack: +1 Attack with this weapon (e.g. Rapid Fire 2 becomes Rapid Fire 3, Melee weapons gain only one extra hit roll when Fighting)
Multi-attack: Make 2 hit rolls for every shot / attack this weapon normally does
Genestealer Cult Power Pick No additional traits.Genestealer Cult Demolition Charge Crushing
Crushing: +2 damage against targets with a Save characteristic of 3+ or better
Necron Gauss Blaster Multi-attack
Multi-attack: Make 2 hit rolls for every shot / attack this weapon normally does
Ork Killsaw Increased Damage, Inaccurate
Increased Damage: +1 Damage
Inaccurate: -1 to hit rolls
Guardian Spear Inaccurate
Inaccurate: -1 to hit rolls
Genestealer Cult Power Pick Decreased Damage
Decreased Damage: -1 Damage (Minimum 1)
Grav-cannon and grav-amp Increased Damage
Increased Damage: +1 Damage
Purity Seal - Hymn of Zeal +2 to advance and charge rolls
Teleport Homer A Terminator model or a model with a Teleport Pack can teleport within 3" of a model with a Teleport Homer and more than 1" from enemy models instead of moving. This counts as a Movement, and counts as Falling Back if the model started within 1" of an enemy model.
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