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Deathwatch Item Generator 9th Edition
Generate crazy random weapons for use in your homebrewed Deathwatch narrative games. Disclaimer: This will sometimes generate aboslute nonsense, and is really just intended to help you have loads of fun with your Deathwatch campaigns.
Any attempt to use these stats in a tournament will result in general and well-earned mockery.
Teleport Pack Instead of moving this model can displace itself 3d6" to a location that it or an ally can see, more than 1" from enemy models. This counts as having moved, and also counts as Falling Back if the model started within 1" of an enemy model.
Combi-grav Homing, Deadly at Close Range
Homing: Does not require line of sight to fire
Deadly at Close Range: +1 Strength and +1 AP if the target is within half the range of this weapon
Genestealer Cult Sanctus Bio-dagger Blinding, Increased Damage
Blinding: If a target is hit by one or more weapons with the Blinding trait they must subtract 1 from all hit rolls until the end of their next turn.
Increased Damage: +1 Damage
Condemnor Boltgun Longer Range, Crushing
Longer Range: +3" range if Grenade or Pistol
+6" range if Assault or Rapid Fire
+12" range if Heavy
Crushing: +2 damage against targets with a Save characteristic of 3+ or better
Necron Particle Caster Poisoned
Poisoned: Always wounds on a 2+ except against Vehicles, in which case use its normal Strength
Tyranid Bonesword No additional traits.Dark Eldar Splinter Pistol Lesser Poison
Lesser Poison: Always wounds on a 4+ unless the target is a Vehicle or Titanic.
Bolt Carbine Cursed, Poisoned
Cursed: Unmodified hit rolls of 1 from this weapon inflict 1 mortal wound each on the firer (after all attacks have been resolved). This is in addition to any other overheating rules the weapon might have.
Poisoned: Always wounds on a 2+ except against Vehicles, in which case use its normal Strength
Storm Bolter Crippling
Crippling: Unmodified hit rolls of 6 cause 1 mortal wound to the target in addition to any other damage.
Heavy Bolt Pistol Accurate, Sniper
Accurate: +1 to hit rolls
Sniper: Ignores Look out Sir!
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