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Deathwatch Item Generator 9th Edition

Generate crazy random weapons for use in your homebrewed Deathwatch narrative games.  Disclaimer:  This will sometimes generate aboslute nonsense, and is really just intended to help you have loads of fun with your Deathwatch campaigns.

Any attempt to use these stats in a tournament will result in general and well-earned mockery.


Dark Eldar Flesh Gauntlet

Master-crafted, Extra Attack

Master-crafted:

An unmodified hit roll of 6+ automatically wounds the target (do not make a wound roll).

Extra Attack:

+1 Attack with this weapon (e.g. Rapid Fire 2 becomes Rapid Fire 3, Melee weapons gain only one extra hit roll when Fighting)


Genestealer Cult Power Sledgehammer

Stronger, Accurate

Stronger:

+1 Strength

If a weapon has a Strength Multiplier (e.g. x2) then apply this +1 BEFORE the multiplication

Accurate:

+1 to hit rolls


Purity Seal - Prayer of Steel

This model treats any AP -1 weapons as AP 0.


Eldar Wraithcannon

No additional traits.

Tyranid Bonesword

Wounding

Wounding:

+1 to wound rolls


Ork Power Klaw

Multi-attack, Decreased Damage

Multi-attack:

Make 2 hit rolls for every shot / attack this weapon normally does

Decreased Damage:

-1 Damage (Minimum 1)


Smoke Grenades

Instead of shooting in the shooting phase a model equipped with Smoke Grenades can throw one of its Smoke Grenades.  Mark a point on the battlefield within 6" of this model and that it can see.  Until this model's next turn, any shooting attacks that pass within 3" of that point will suffer a -1 to their hit rolls.


Necron Gauss Blaster

Decreased Damage

Decreased Damage:

-1 Damage (Minimum 1)


Heavy Thunder Hammer

No additional traits.

Power Maul

No additional traits.

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