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Deathwatch Item Generator 9th Edition
Generate crazy random weapons for use in your homebrewed Deathwatch narrative games. Disclaimer: This will sometimes generate aboslute nonsense, and is really just intended to help you have loads of fun with your Deathwatch campaigns.
Any attempt to use these stats in a tournament will result in general and well-earned mockery.
Eldar Plasma Grenade Decreased Damage, Multi-attack
Decreased Damage: -1 Damage (Minimum 1)
Multi-attack: Make 2 hit rolls for every shot / attack this weapon normally does
Plasma Exterminator No additional traits.Lightning Claw Armourbane, Poisoned
Armourbane: Anti-Vehicle (3+), Anti-Monster (3+), +1 Damage against Vehicles and Monsters
Poisoned: Always wounds on a 2+ except against Vehicles, in which case use its normal Strength
Necron Rod of Covenant Cursed, Longer Range
Cursed: Unmodified hit rolls of 1 from this weapon inflict 1 mortal wound each on the firer (after all attacks have been resolved). This is in addition to any other overheating rules the weapon might have.
Longer Range: +3" range if Grenade or Pistol
+6" range if Assault or Rapid Fire
+12" range if Heavy
Purity Seal - Rite of Holy Fury This model ignores all negative modifiers when Fighting.
Plasma Exterminator Crushing
Crushing: +2 damage against targets with a Save characteristic of 3+ or better
Tyranid Scything Talon No additional traits.T'au Photon Grenade No additional traits.Purity Seal - Rite of Holy Fury This model ignores all negative modifiers when Fighting.
Necron Synaptic Disintegrator No additional traits.
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