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Deathwatch Item Generator 9th Edition

Generate crazy random weapons for use in your homebrewed Deathwatch narrative games.  Disclaimer:  This will sometimes generate aboslute nonsense, and is really just intended to help you have loads of fun with your Deathwatch campaigns.

Any attempt to use these stats in a tournament will result in general and well-earned mockery.


Genestealer Cult Power Sledgehammer

Phasing, Poisoned, Stronger

Phasing:

Target must reroll successful invulnerable saves against this weapon

Poisoned:

Always wounds on a 2+ except against Vehicles, in which case use its normal Strength

Stronger:

+1 Strength

If a weapon has a Strength Multiplier (e.g. x2) then apply this +1 BEFORE the multiplication


Purity Seal - Rite of Markmanship

This model ignores all negative modifiers when shooting.


Eldar Wraithcannon

Longer Range, Poisoned

Longer Range:

+3" range if Grenade or Pistol
+6" range if Assault or Rapid Fire
+12" range if Heavy

Poisoned:

Always wounds on a 2+ except against Vehicles, in which case use its normal Strength


Tyranid Deathspitter

No additional traits.

Force Stave

Increased Damage

Increased Damage:

+1 Damage


Heavy Thunder Hammer

Poisoned

Poisoned:

Always wounds on a 2+ except against Vehicles, in which case use its normal Strength


Bolt Sniper Rifle

Crushing

Crushing:

+2 damage against targets with a Save characteristic of 3+ or better


Eldar Aeldari Blade

Multi-attack, Crushing

Multi-attack:

Make 2 hit rolls for every shot / attack this weapon normally does

Crushing:

+2 damage against targets with a Save characteristic of 3+ or better


Eldar Ghostaxe

Master-crafted, Phasing

Master-crafted:

An unmodified hit roll of 6+ automatically wounds the target (do not make a wound roll).

Phasing:

Target must reroll successful invulnerable saves against this weapon


Thunder Hammer

Cursed

Cursed:

Unmodified hit rolls of 1 from this weapon inflict 1 mortal wound each on the firer (after all attacks have been resolved).  This is in addition to any other overheating rules the weapon might have.


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