LOCAL CMS CONTENT

Deathwatch Item Generator 9th Edition

Generate crazy random weapons for use in your homebrewed Deathwatch narrative games.  Disclaimer:  This will sometimes generate aboslute nonsense, and is really just intended to help you have loads of fun with your Deathwatch campaigns.

Any attempt to use these stats in a tournament will result in general and well-earned mockery.


Chainfist

Armourbane

Armourbane:

Anti-Vehicle (3+), Anti-Monster (3+), +1 Damage against Vehicles and Monsters


Sisters of Battle Blessed Blade

No additional traits.

Combi-melta

Wounding, Multi-attack

Wounding:

+1 to wound rolls

Multi-attack:

Make 2 hit rolls for every shot / attack this weapon normally does


Purity Seal - Prayer of Steel

This model treats any AP -1 weapons as AP 0.


Genestealer Cult Heavy Rock Cutter

Master-crafted, Stronger, Penetrating

Master-crafted:

An unmodified hit roll of 6+ automatically wounds the target (do not make a wound roll).

Stronger:

+1 Strength

If a weapon has a Strength Multiplier (e.g. x2) then apply this +1 BEFORE the multiplication

Penetrating:

Improve the AP of the weapon by 1 (e.g. AP 0 becomes -1, AP -2 becomes -3)


Eldar Diresword

Armourbane, Crushing

Armourbane:

Anti-Vehicle (3+), Anti-Monster (3+), +1 Damage against Vehicles and Monsters

Crushing:

+2 damage against targets with a Save characteristic of 3+ or better


Force Sword

No additional traits.

Eldar Death Spinner

Accurate, Blinding

Accurate:

+1 to hit rolls

Blinding:

If a target is hit by one or more weapons with the Blinding trait they must subtract 1 from all hit rolls until the end of their next turn.


Purity Seal - Hymn of Zeal

+2 to advance and charge rolls


Banner - Banner of Loyalty

All friendly models within 6" of this model can Pile-in and Consolidate an additional 3".


Generate Another Item

Generate Another 2 Items

Generate Another 3 Items

Generate Another 5 Items

Generate Another 10 Items