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Deathwatch Item Generator 9th Edition
Generate crazy random weapons for use in your homebrewed Deathwatch narrative games. Disclaimer: This will sometimes generate aboslute nonsense, and is really just intended to help you have loads of fun with your Deathwatch campaigns.
Any attempt to use these stats in a tournament will result in general and well-earned mockery.
Plasma Pistol Crushing, Lesser Poison
Crushing: +2 damage against targets with a Save characteristic of 3+ or better
Lesser Poison: Always wounds on a 4+ unless the target is a Vehicle or Titanic.
Grav-pistol Decreased Damage, Tracking
Decreased Damage: -1 Damage (Minimum 1)
Tracking: +1 to hit units with the Fly keyword
Boltgun Weaker
Weaker: -1 Strength
If this weapon has a Strength multiplier (e.g. x2) apply the -1 Strength BEFORE the multiplier
Teleport Pack Instead of moving this model can displace itself 3d6" to a location that it or an ally can see, more than 1" from enemy models. This counts as having moved, and also counts as Falling Back if the model started within 1" of an enemy model.
Eldar Shurken Pistol Multi-attack
Multi-attack: Make 2 hit rolls for every shot / attack this weapon normally does
Purity Seal - Hymn of Faith Ignore wounds and mortal wounds on a 6+.
Bolt Rifle Lesser Poison, Decreased Damage
Lesser Poison: Always wounds on a 4+ unless the target is a Vehicle or Titanic.
Decreased Damage: -1 Damage (Minimum 1)
Las Fusil Crushing
Crushing: +2 damage against targets with a Save characteristic of 3+ or better
Absolver Bolt Pistol No additional traits.Power Axe Decreased Damage, Inaccurate
Decreased Damage: -1 Damage (Minimum 1)
Inaccurate: -1 to hit rolls
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