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Deathwatch Item Generator 9th Edition
Generate crazy random weapons for use in your homebrewed Deathwatch narrative games. Disclaimer: This will sometimes generate aboslute nonsense, and is really just intended to help you have loads of fun with your Deathwatch campaigns.
Any attempt to use these stats in a tournament will result in general and well-earned mockery.
Necron Particle Caster Homing
Homing: Does not require line of sight to fire
Purity Seal - Hymn of Fury +1 attack per enemy model within 2" of this model (maximum 3 extra attacks)
Relic Blade Crushing, Crippling
Crushing: +2 damage against targets with a Save characteristic of 3+ or better
Crippling: Unmodified hit rolls of 6 cause 1 mortal wound to the target in addition to any other damage.
T'au Photon Grenade Accurate, Cursed, Sniper
Accurate: +1 to hit rolls
Cursed: Unmodified hit rolls of 1 from this weapon inflict 1 mortal wound each on the firer (after all attacks have been resolved). This is in addition to any other overheating rules the weapon might have.
Sniper: Ignores Look out Sir!
Genestealer Rending Claw Inaccurate, Wounding
Inaccurate: -1 to hit rolls
Wounding: +1 to wound rolls
Ork Big Choppa Cursed
Cursed: Unmodified hit rolls of 1 from this weapon inflict 1 mortal wound each on the firer (after all attacks have been resolved). This is in addition to any other overheating rules the weapon might have.
Smoke Grenades Instead of shooting in the shooting phase a model equipped with Smoke Grenades can throw one of its Smoke Grenades. Mark a point on the battlefield within 6" of this model and that it can see. Until this model's next turn, any shooting attacks that pass within 3" of that point will suffer a -1 to their hit rolls.
Dark Eldar Blaster Crippling, Longer Range
Crippling: Unmodified hit rolls of 6 cause 1 mortal wound to the target in addition to any other damage.
Longer Range: +3" range if Grenade or Pistol
+6" range if Assault or Rapid Fire
+12" range if Heavy
Genestealer Cult Demolition Charge Stronger, Multi-attack
Stronger: +1 Strength
If a weapon has a Strength Multiplier (e.g. x2) then apply this +1 BEFORE the multiplication
Multi-attack: Make 2 hit rolls for every shot / attack this weapon normally does
Guardian Spear No additional traits.
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