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Deathwatch Item Generator 9th Edition
Generate crazy random weapons for use in your homebrewed Deathwatch narrative games. Disclaimer: This will sometimes generate aboslute nonsense, and is really just intended to help you have loads of fun with your Deathwatch campaigns.
Any attempt to use these stats in a tournament will result in general and well-earned mockery.
Genestealer Cult Heavy Improvised Weapon No additional traits.Tyranid Scything Talon Cursed, Decreased Damage
Cursed: Unmodified hit rolls of 1 from this weapon inflict 1 mortal wound each on the firer (after all attacks have been resolved). This is in addition to any other overheating rules the weapon might have.
Decreased Damage: -1 Damage (Minimum 1)
Eldar Diresword Increased Damage
Increased Damage: +1 Damage
Power Fist Poisoned, Multi-attack
Poisoned: Always wounds on a 2+ except against Vehicles, in which case use its normal Strength
Multi-attack: Make 2 hit rolls for every shot / attack this weapon normally does
Autopistol Lesser Poison, Decreased Damage, Weaker
Lesser Poison: Always wounds on a 4+ unless the target is a Vehicle or Titanic.
Decreased Damage: -1 Damage (Minimum 1)
Weaker: -1 Strength
If this weapon has a Strength multiplier (e.g. x2) apply the -1 Strength BEFORE the multiplier
Dark Eldar Stinger Pistol Crippling
Crippling: Unmodified hit rolls of 6 cause 1 mortal wound to the target in addition to any other damage.
Purity Seal - Oath of Loyalty Can Heroically intervene 6", and can Heroically intervene if there is an enemy model within 6"
Plasma Cannon Accurate, Multi-attack
Accurate: +1 to hit rolls
Multi-attack: Make 2 hit rolls for every shot / attack this weapon normally does
Sisters of Battle Blessed Blade Poisoned
Poisoned: Always wounds on a 2+ except against Vehicles, in which case use its normal Strength
Meltagun Tracking, Armourbane
Tracking: +1 to hit units with the Fly keyword
Armourbane: Anti-Vehicle (3+), Anti-Monster (3+), +1 Damage against Vehicles and Monsters
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