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Deathwatch Item Generator 9th Edition

Generate crazy random weapons for use in your homebrewed Deathwatch narrative games.  Disclaimer:  This will sometimes generate aboslute nonsense, and is really just intended to help you have loads of fun with your Deathwatch campaigns.

Any attempt to use these stats in a tournament will result in general and well-earned mockery.


Purity Seal - Oath of Loyalty

Can Heroically intervene 6", and can Heroically intervene if there is an enemy model within 6"


Banner - Banner of Loyalty

All friendly models within 6" of this model can Pile-in and Consolidate an additional 3".


Power Sword

Extra Attack

Extra Attack:

+1 Attack with this weapon (e.g. Rapid Fire 2 becomes Rapid Fire 3, Melee weapons gain only one extra hit roll when Fighting)


Plasma Cannon

Accurate, Deadly at Close Range

Accurate:

+1 to hit rolls

Deadly at Close Range:

+1 Strength and +1 AP if the target is within half the range of this weapon


Purity Seal - Rite of Markmanship

This model ignores all negative modifiers when shooting.


Frag grenades

Decreased Damage, Shorter Range

Decreased Damage:

-1 Damage (Minimum 1)

Shorter Range:

-3" range if Pistol or Grenade (minimum 1")
-6" range if Assault or Rapid Fire
-12" range if Heavy


Necron Synaptic Disintegrator

Shorter Range, Penetrating, Armourbane

Shorter Range:

-3" range if Pistol or Grenade (minimum 1")
-6" range if Assault or Rapid Fire
-12" range if Heavy

Penetrating:

Improve the AP of the weapon by 1 (e.g. AP 0 becomes -1, AP -2 becomes -3)

Armourbane:

Anti-Vehicle (3+), Anti-Monster (3+), +1 Damage against Vehicles and Monsters


Plasma Exterminator

Decreased Damage, Lesser Poison

Decreased Damage:

-1 Damage (Minimum 1)

Lesser Poison:

Always wounds on a 4+ unless the target is a Vehicle or Titanic.


Eldar Singing Spear

No additional traits.

Eldar Lasblaster

Homing, Inaccurate, Longer Range

Homing:

Does not require line of sight to fire

Inaccurate:

-1 to hit rolls

Longer Range:

+3" range if Grenade or Pistol
+6" range if Assault or Rapid Fire
+12" range if Heavy


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