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Deathwatch Item Generator 9th Edition

Generate crazy random weapons for use in your homebrewed Deathwatch narrative games.  Disclaimer:  This will sometimes generate aboslute nonsense, and is really just intended to help you have loads of fun with your Deathwatch campaigns.

Any attempt to use these stats in a tournament will result in general and well-earned mockery.


Krak Grenades

Extra Attack, Crushing

Extra Attack:

+1 Attack with this weapon (e.g. Rapid Fire 2 becomes Rapid Fire 3, Melee weapons gain only one extra hit roll when Fighting)

Crushing:

+2 damage against targets with a Save characteristic of 3+ or better


Chainsword

Decreased Damage

Decreased Damage:

-1 Damage (Minimum 1)


Multi-melta

Blinding, Homing

Blinding:

If a target is hit by one or more weapons with the Blinding trait they must subtract 1 from all hit rolls until the end of their next turn.

Homing:

Does not require line of sight to fire


Xenophase Blade

Multi-attack, Phasing

Multi-attack:

Make 2 hit rolls for every shot / attack this weapon normally does

Phasing:

Target must reroll successful invulnerable saves against this weapon


Banner - Banner of Hatred

All friendly models within 6" reroll 1s in the Fight Phase.


Purity Seal - Rite of Markmanship

This model ignores all negative modifiers when shooting.


Cyclone Missile Launcher

No additional traits.

Sisters of Battle Blessed Blade

No additional traits.

Purity Seal - Hymn of Faith

Ignore wounds and mortal wounds on a 6+.


Genestealer Cult Heavy Rock Cutter

Crippling, Increased Damage

Crippling:

Unmodified hit rolls of 6 cause 1 mortal wound to the target in addition to any other damage.

Increased Damage:

+1 Damage


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