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Deathwatch Item Generator 9th Edition

Generate crazy random weapons for use in your homebrewed Deathwatch narrative games.  Disclaimer:  This will sometimes generate aboslute nonsense, and is really just intended to help you have loads of fun with your Deathwatch campaigns.

Any attempt to use these stats in a tournament will result in general and well-earned mockery.


Deathwatch Frag Cannon

Homing, Stronger

Homing:

Does not require line of sight to fire

Stronger:

+1 Strength

If a weapon has a Strength Multiplier (e.g. x2) then apply this +1 BEFORE the multiplication


Tyranid Deathspitter

Longer Range

Longer Range:

+3" range if Grenade or Pistol
+6" range if Assault or Rapid Fire
+12" range if Heavy


Eldar Ghostsword

No additional traits.

Dark Eldar Splinter Pistol

Extra Attack, Crippling

Extra Attack:

+1 Attack with this weapon (e.g. Rapid Fire 2 becomes Rapid Fire 3, Melee weapons gain only one extra hit roll when Fighting)

Crippling:

Unmodified hit rolls of 6 cause 1 mortal wound to the target in addition to any other damage.


Eldar Witchblade

Crushing

Crushing:

+2 damage against targets with a Save characteristic of 3+ or better


Tyranid Deathspitter

No additional traits.

Sisters of Battle Blessed Blade

No additional traits.

Ork Burna

Homing, Decreased Damage

Homing:

Does not require line of sight to fire

Decreased Damage:

-1 Damage (Minimum 1)


Necron Staff of Light

Crippling, Blinding, Extra Attack

Crippling:

Unmodified hit rolls of 6 cause 1 mortal wound to the target in addition to any other damage.

Blinding:

If a target is hit by one or more weapons with the Blinding trait they must subtract 1 from all hit rolls until the end of their next turn.

Extra Attack:

+1 Attack with this weapon (e.g. Rapid Fire 2 becomes Rapid Fire 3, Melee weapons gain only one extra hit roll when Fighting)


Guardian Spear

Stronger

Stronger:

+1 Strength

If a weapon has a Strength Multiplier (e.g. x2) then apply this +1 BEFORE the multiplication


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