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Deathwatch Item Generator 9th Edition

Generate crazy random weapons for use in your homebrewed Deathwatch narrative games.  Disclaimer:  This will sometimes generate aboslute nonsense, and is really just intended to help you have loads of fun with your Deathwatch campaigns.

Any attempt to use these stats in a tournament will result in general and well-earned mockery.


Combat Shield


Purity Seal - Oath of Loyalty

Can Heroically intervene 6", and can Heroically intervene if there is an enemy model within 6"


Genestealer Cult Power Pick

No additional traits.

Necron Rod of Covenant

Crushing

Crushing:

+2 damage against targets with a Save characteristic of 3+ or better


Dark Eldar Splinter Rifle

Poisoned

Poisoned:

Always wounds on a 2+ except against Vehicles, in which case use its normal Strength


Lascannon

Accurate, Inaccurate

Accurate:

+1 to hit rolls

Inaccurate:

-1 to hit rolls


Dark Eldar Flesh Gauntlet

No additional traits.

Bolt Carbine

Extra Attack, Penetrating

Extra Attack:

+1 Attack with this weapon (e.g. Rapid Fire 2 becomes Rapid Fire 3, Melee weapons gain only one extra hit roll when Fighting)

Penetrating:

Improve the AP of the weapon by 1 (e.g. AP 0 becomes -1, AP -2 becomes -3)


Astartes Shotgun

Stronger

Stronger:

+1 Strength

If a weapon has a Strength Multiplier (e.g. x2) then apply this +1 BEFORE the multiplication


Combi-grav

Extra Attack

Extra Attack:

+1 Attack with this weapon (e.g. Rapid Fire 2 becomes Rapid Fire 3, Melee weapons gain only one extra hit roll when Fighting)


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