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Deathwatch Item Generator 9th Edition
Generate crazy random weapons for use in your homebrewed Deathwatch narrative games. Disclaimer: This will sometimes generate aboslute nonsense, and is really just intended to help you have loads of fun with your Deathwatch campaigns.
Any attempt to use these stats in a tournament will result in general and well-earned mockery.
Eldar Diresword No additional traits.Dark Eldar Splinter Cannon Tracking, Accurate, Armourbane
Tracking: +1 to hit units with the Fly keyword
Accurate: +1 to hit rolls
Armourbane: Anti-Vehicle (3+), Anti-Monster (3+), +1 Damage against Vehicles and Monsters
Reductor Pistol No additional traits.Necron Voidblade Inaccurate
Inaccurate: -1 to hit rolls
Dark Eldar Stinger Pistol Penetrating
Penetrating: Improve the AP of the weapon by 1 (e.g. AP 0 becomes -1, AP -2 becomes -3)
Force Axe No additional traits.Ork Deffgun Poisoned, Lesser Poison
Poisoned: Always wounds on a 2+ except against Vehicles, in which case use its normal Strength
Lesser Poison: Always wounds on a 4+ unless the target is a Vehicle or Titanic.
Combi-bolter Penetrating, Armourbane
Penetrating: Improve the AP of the weapon by 1 (e.g. AP 0 becomes -1, AP -2 becomes -3)
Armourbane: Anti-Vehicle (3+), Anti-Monster (3+), +1 Damage against Vehicles and Monsters
Purity Seal - Hymn of Zeal +2 to advance and charge rolls
Lightning Claw Accurate, Penetrating, Increased Damage
Accurate: +1 to hit rolls
Penetrating: Improve the AP of the weapon by 1 (e.g. AP 0 becomes -1, AP -2 becomes -3)
Increased Damage: +1 Damage
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