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Deathwatch Item Generator 9th Edition
Generate crazy random weapons for use in your homebrewed Deathwatch narrative games. Disclaimer: This will sometimes generate aboslute nonsense, and is really just intended to help you have loads of fun with your Deathwatch campaigns.
Any attempt to use these stats in a tournament will result in general and well-earned mockery.
Necron Rod of Covenant No additional traits.Combi-plasma No additional traits.Heavy Thunder Hammer Weaker
Weaker: -1 Strength
If this weapon has a Strength multiplier (e.g. x2) apply the -1 Strength BEFORE the multiplier
Ork Burna Crippling, Armourbane
Crippling: Unmodified hit rolls of 6 cause 1 mortal wound to the target in addition to any other damage.
Armourbane: Anti-Vehicle (3+), Anti-Monster (3+), +1 Damage against Vehicles and Monsters
Necron Warscythe Armourbane
Armourbane: Anti-Vehicle (3+), Anti-Monster (3+), +1 Damage against Vehicles and Monsters
Force Sword Crippling
Crippling: Unmodified hit rolls of 6 cause 1 mortal wound to the target in addition to any other damage.
Banner - Banner of Hatred All friendly models within 6" reroll 1s in the Fight Phase.
Dark Eldar Electrocorrosive Whip Wounding, Accurate, Armourbane
Wounding: +1 to wound rolls
Accurate: +1 to hit rolls
Armourbane: Anti-Vehicle (3+), Anti-Monster (3+), +1 Damage against Vehicles and Monsters
Eldar Aeldari Blade Increased Damage
Increased Damage: +1 Damage
Ork Burna Crippling, Poisoned
Crippling: Unmodified hit rolls of 6 cause 1 mortal wound to the target in addition to any other damage.
Poisoned: Always wounds on a 2+ except against Vehicles, in which case use its normal Strength
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