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Deathwatch Item Generator 9th Edition

Generate crazy random weapons for use in your homebrewed Deathwatch narrative games.  Disclaimer:  This will sometimes generate aboslute nonsense, and is really just intended to help you have loads of fun with your Deathwatch campaigns.

Any attempt to use these stats in a tournament will result in general and well-earned mockery.


Combi-melta

Multi-attack, Tracking

Multi-attack:

Make 2 hit rolls for every shot / attack this weapon normally does

Tracking:

+1 to hit units with the Fly keyword


Tyranid Bonesword

No additional traits.

Smoke Grenades

Instead of shooting in the shooting phase a model equipped with Smoke Grenades can throw one of its Smoke Grenades.  Mark a point on the battlefield within 6" of this model and that it can see.  Until this model's next turn, any shooting attacks that pass within 3" of that point will suffer a -1 to their hit rolls.


Eldar Witchblade

Accurate

Accurate:

+1 to hit rolls


Tyranid Bonesword

Decreased Damage, Wounding

Decreased Damage:

-1 Damage (Minimum 1)

Wounding:

+1 to wound rolls


Dark Eldar Agoniser

Accurate, Cursed, Armourbane

Accurate:

+1 to hit rolls

Cursed:

Unmodified hit rolls of 1 from this weapon inflict 1 mortal wound each on the firer (after all attacks have been resolved).  This is in addition to any other overheating rules the weapon might have.

Armourbane:

Anti-Vehicle (3+), Anti-Monster (3+), +1 Damage against Vehicles and Monsters


Chainsword

Poisoned, Accurate

Poisoned:

Always wounds on a 2+ except against Vehicles, in which case use its normal Strength

Accurate:

+1 to hit rolls


Ork Burna

Increased Damage, Lesser Poison

Increased Damage:

+1 Damage

Lesser Poison:

Always wounds on a 4+ unless the target is a Vehicle or Titanic.


Dark Eldar Agoniser

Armourbane

Armourbane:

Anti-Vehicle (3+), Anti-Monster (3+), +1 Damage against Vehicles and Monsters


Plasma Cannon

Master-crafted, Wounding

Master-crafted:

An unmodified hit roll of 6+ automatically wounds the target (do not make a wound roll).

Wounding:

+1 to wound rolls


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