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Deathwatch Item Generator 9th Edition

Generate crazy random weapons for use in your homebrewed Deathwatch narrative games.  Disclaimer:  This will sometimes generate aboslute nonsense, and is really just intended to help you have loads of fun with your Deathwatch campaigns.

Any attempt to use these stats in a tournament will result in general and well-earned mockery.


Genestealer Cult Heavy Rock Saw

Extra Attack, Accurate

Extra Attack:

+1 Attack with this weapon (e.g. Rapid Fire 2 becomes Rapid Fire 3, Melee weapons gain only one extra hit roll when Fighting)

Accurate:

+1 to hit rolls


Force Axe

Phasing, Decreased Damage

Phasing:

Target must reroll successful invulnerable saves against this weapon

Decreased Damage:

-1 Damage (Minimum 1)


Necron Gauss Flayer

Armourbane, Weaker, Multi-attack

Armourbane:

Anti-Vehicle (3+), Anti-Monster (3+), +1 Damage against Vehicles and Monsters

Weaker:

-1 Strength

If this weapon has a Strength multiplier (e.g. x2) apply the -1 Strength BEFORE the multiplier

Multi-attack:

Make 2 hit rolls for every shot / attack this weapon normally does


Power Fist

Master-crafted, Stronger

Master-crafted:

An unmodified hit roll of 6+ automatically wounds the target (do not make a wound roll).

Stronger:

+1 Strength

If a weapon has a Strength Multiplier (e.g. x2) then apply this +1 BEFORE the multiplication


Condemnor Boltgun

Crushing, Cursed

Crushing:

+2 damage against targets with a Save characteristic of 3+ or better

Cursed:

Unmodified hit rolls of 1 from this weapon inflict 1 mortal wound each on the firer (after all attacks have been resolved).  This is in addition to any other overheating rules the weapon might have.


Boltgun

Multi-attack

Multi-attack:

Make 2 hit rolls for every shot / attack this weapon normally does


Genestealer Cult Heavy Rock Drill

Poisoned, Crushing

Poisoned:

Always wounds on a 2+ except against Vehicles, in which case use its normal Strength

Crushing:

+2 damage against targets with a Save characteristic of 3+ or better


Banner - Banner of Hatred

All friendly models within 6" reroll 1s in the Fight Phase.


Genestealer Cult Heavy Rock Cutter

Crippling, Cursed

Crippling:

Unmodified hit rolls of 6 cause 1 mortal wound to the target in addition to any other damage.

Cursed:

Unmodified hit rolls of 1 from this weapon inflict 1 mortal wound each on the firer (after all attacks have been resolved).  This is in addition to any other overheating rules the weapon might have.


Eldar Witchblade

Multi-attack, Inaccurate

Multi-attack:

Make 2 hit rolls for every shot / attack this weapon normally does

Inaccurate:

-1 to hit rolls


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