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Deathwatch Item Generator 9th Edition
Generate crazy random weapons for use in your homebrewed Deathwatch narrative games. Disclaimer: This will sometimes generate aboslute nonsense, and is really just intended to help you have loads of fun with your Deathwatch campaigns.
Any attempt to use these stats in a tournament will result in general and well-earned mockery.
Genestealer Cult Mining Laser Shorter Range, Tracking
Shorter Range: -3" range if Pistol or Grenade (minimum 1")
-6" range if Assault or Rapid Fire
-12" range if Heavy
Tracking: +1 to hit units with the Fly keyword
Power Fist Inaccurate, Lesser Poison
Inaccurate: -1 to hit rolls
Lesser Poison: Always wounds on a 4+ unless the target is a Vehicle or Titanic.
Dark Eldar Flesh Gauntlet Crushing
Crushing: +2 damage against targets with a Save characteristic of 3+ or better
Dark Eldar Splinter Rifle Phasing
Phasing: Target must reroll successful invulnerable saves against this weapon
Purity Seal - Hymn of Faith Ignore wounds and mortal wounds on a 6+.
Dark Eldar Agoniser Cursed, Master-crafted
Cursed: Unmodified hit rolls of 1 from this weapon inflict 1 mortal wound each on the firer (after all attacks have been resolved). This is in addition to any other overheating rules the weapon might have.
Master-crafted: An unmodified hit roll of 6+ automatically wounds the target (do not make a wound roll).
Relic Blade Weaker, Cursed
Weaker: -1 Strength
If this weapon has a Strength multiplier (e.g. x2) apply the -1 Strength BEFORE the multiplier
Cursed: Unmodified hit rolls of 1 from this weapon inflict 1 mortal wound each on the firer (after all attacks have been resolved). This is in addition to any other overheating rules the weapon might have.
Tyranid Scything Talon Inaccurate, Increased Damage
Inaccurate: -1 to hit rolls
Increased Damage: +1 Damage
Crozius Arcanum No additional traits.Storm Shield
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