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Deathwatch Item Generator 9th Edition

Generate crazy random weapons for use in your homebrewed Deathwatch narrative games.  Disclaimer:  This will sometimes generate aboslute nonsense, and is really just intended to help you have loads of fun with your Deathwatch campaigns.

Any attempt to use these stats in a tournament will result in general and well-earned mockery.


Ork Rokkit Launcha

Tracking, Phasing

Tracking:

+1 to hit units with the Fly keyword

Phasing:

Target must reroll successful invulnerable saves against this weapon


Astartes Shotgun

Extra Attack

Extra Attack:

+1 Attack with this weapon (e.g. Rapid Fire 2 becomes Rapid Fire 3, Melee weapons gain only one extra hit roll when Fighting)


Eldar Ghostaxe

Master-crafted

Master-crafted:

An unmodified hit roll of 6+ automatically wounds the target (do not make a wound roll).


Eldar Diresword

Extra Attack

Extra Attack:

+1 Attack with this weapon (e.g. Rapid Fire 2 becomes Rapid Fire 3, Melee weapons gain only one extra hit roll when Fighting)


Instigator Bolt Carbine

Decreased Damage

Decreased Damage:

-1 Damage (Minimum 1)


Combat Shield


Boltgun

Penetrating, Longer Range, Accurate

Penetrating:

Improve the AP of the weapon by 1 (e.g. AP 0 becomes -1, AP -2 becomes -3)

Longer Range:

+3" range if Grenade or Pistol
+6" range if Assault or Rapid Fire
+12" range if Heavy

Accurate:

+1 to hit rolls


Dark Eldar Flesh Gauntlet

Wounding, Crippling, Multi-attack

Wounding:

+1 to wound rolls

Crippling:

Unmodified hit rolls of 6 cause 1 mortal wound to the target in addition to any other damage.

Multi-attack:

Make 2 hit rolls for every shot / attack this weapon normally does


Ork Burna

Wounding

Wounding:

+1 to wound rolls


Autogun

Decreased Damage

Decreased Damage:

-1 Damage (Minimum 1)


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