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Deathwatch Item Generator 9th Edition
Generate crazy random weapons for use in your homebrewed Deathwatch narrative games. Disclaimer: This will sometimes generate aboslute nonsense, and is really just intended to help you have loads of fun with your Deathwatch campaigns.
Any attempt to use these stats in a tournament will result in general and well-earned mockery.
Purity Seal - Rite of Holy Fury This model ignores all negative modifiers when Fighting.
Boltgun No additional traits.Smoke Grenades Instead of shooting in the shooting phase a model equipped with Smoke Grenades can throw one of its Smoke Grenades. Mark a point on the battlefield within 6" of this model and that it can see. Until this model's next turn, any shooting attacks that pass within 3" of that point will suffer a -1 to their hit rolls.
Plasma Exterminator Shorter Range, Lesser Poison
Shorter Range: -3" range if Pistol or Grenade (minimum 1")
-6" range if Assault or Rapid Fire
-12" range if Heavy
Lesser Poison: Always wounds on a 4+ unless the target is a Vehicle or Titanic.
Combat Shield Relic Blade Blinding
Blinding: If a target is hit by one or more weapons with the Blinding trait they must subtract 1 from all hit rolls until the end of their next turn.
Ork Big Choppa No additional traits.Power Maul Inaccurate, Master-crafted, Wounding
Inaccurate: -1 to hit rolls
Master-crafted: An unmodified hit roll of 6+ automatically wounds the target (do not make a wound roll).
Wounding: +1 to wound rolls
Power Maul No additional traits.Eldar Plasma Grenade Deadly at Close Range, Tracking, Accurate
Deadly at Close Range: +1 Strength and +1 AP if the target is within half the range of this weapon
Tracking: +1 to hit units with the Fly keyword
Accurate: +1 to hit rolls
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