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Deathwatch Item Generator 9th Edition

Generate crazy random weapons for use in your homebrewed Deathwatch narrative games.  Disclaimer:  This will sometimes generate aboslute nonsense, and is really just intended to help you have loads of fun with your Deathwatch campaigns.

Any attempt to use these stats in a tournament will result in general and well-earned mockery.


Purity Seal - Hymn of Supplication

At the beginning of your turn this model regains 1 lost wound, or removes 1 wound token.


Necron Staff of Light

Crippling, Tracking

Crippling:

Unmodified hit rolls of 6 cause 1 mortal wound to the target in addition to any other damage.

Tracking:

+1 to hit units with the Fly keyword


Inferno Pistol

Poisoned, Tracking, Decreased Damage

Poisoned:

Always wounds on a 2+ except against Vehicles, in which case use its normal Strength

Tracking:

+1 to hit units with the Fly keyword

Decreased Damage:

-1 Damage (Minimum 1)


Astartes Grenade Launcher

No additional traits.

Combat Shield


Purity Seal - Hymn of Faith

Ignore wounds and mortal wounds on a 6+.


Teleport Pack

Instead of moving this model can displace itself 3d6" to a location that it or an ally can see, more than 1" from enemy models.  This counts as having moved, and also counts as Falling Back if the model started within 1" of an enemy model.


Genestealer Cult Sanctus Bio-dagger

No additional traits.

Cyclone Missile Launcher

Armourbane

Armourbane:

Anti-Vehicle (3+), Anti-Monster (3+), +1 Damage against Vehicles and Monsters


Ork Power Klaw

Master-crafted, Crushing

Master-crafted:

An unmodified hit roll of 6+ automatically wounds the target (do not make a wound roll).

Crushing:

+2 damage against targets with a Save characteristic of 3+ or better


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