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Deathwatch Item Generator 9th Edition

Generate crazy random weapons for use in your homebrewed Deathwatch narrative games.  Disclaimer:  This will sometimes generate aboslute nonsense, and is really just intended to help you have loads of fun with your Deathwatch campaigns.

Any attempt to use these stats in a tournament will result in general and well-earned mockery.


Purity Seal - Prayer of Steel

This model treats any AP -1 weapons as AP 0.


Combi-flamer

Homing, Inaccurate, Stronger

Homing:

Does not require line of sight to fire

Inaccurate:

-1 to hit rolls

Stronger:

+1 Strength

If a weapon has a Strength Multiplier (e.g. x2) then apply this +1 BEFORE the multiplication


Necron Gauss Cannon

Armourbane, Blinding

Armourbane:

Anti-Vehicle (3+), Anti-Monster (3+), +1 Damage against Vehicles and Monsters

Blinding:

If a target is hit by one or more weapons with the Blinding trait they must subtract 1 from all hit rolls until the end of their next turn.


Genestealer Cult Power Sledgehammer

Armourbane

Armourbane:

Anti-Vehicle (3+), Anti-Monster (3+), +1 Damage against Vehicles and Monsters


Combat Shield


Necron Warscythe

Accurate, Cursed

Accurate:

+1 to hit rolls

Cursed:

Unmodified hit rolls of 1 from this weapon inflict 1 mortal wound each on the firer (after all attacks have been resolved).  This is in addition to any other overheating rules the weapon might have.


Tyranid Scything Talon

Blinding, Phasing

Blinding:

If a target is hit by one or more weapons with the Blinding trait they must subtract 1 from all hit rolls until the end of their next turn.

Phasing:

Target must reroll successful invulnerable saves against this weapon


Purity Seal - Oath of Loyalty

Can Heroically intervene 6", and can Heroically intervene if there is an enemy model within 6"


Genestealer Cult Power Pick

No additional traits.

Storm Shield


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