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Deathwatch Item Generator 9th Edition

Generate crazy random weapons for use in your homebrewed Deathwatch narrative games.  Disclaimer:  This will sometimes generate aboslute nonsense, and is really just intended to help you have loads of fun with your Deathwatch campaigns.

Any attempt to use these stats in a tournament will result in general and well-earned mockery.


Genestealer Rending Claw

Penetrating, Extra Attack, Accurate

Penetrating:

Improve the AP of the weapon by 1 (e.g. AP 0 becomes -1, AP -2 becomes -3)

Extra Attack:

+1 Attack with this weapon (e.g. Rapid Fire 2 becomes Rapid Fire 3, Melee weapons gain only one extra hit roll when Fighting)

Accurate:

+1 to hit rolls


Stalker Bolt Rifle

Homing, Master-crafted

Homing:

Does not require line of sight to fire

Master-crafted:

An unmodified hit roll of 6+ automatically wounds the target (do not make a wound roll).


Purity Seal - Rite of Markmanship

This model ignores all negative modifiers when shooting.


Genestealer Cult Heavy Rock Saw

Penetrating, Accurate

Penetrating:

Improve the AP of the weapon by 1 (e.g. AP 0 becomes -1, AP -2 becomes -3)

Accurate:

+1 to hit rolls


Dark Eldar Hydra Gauntlets

Lesser Poison, Crippling

Lesser Poison:

Always wounds on a 4+ unless the target is a Vehicle or Titanic.

Crippling:

Unmodified hit rolls of 6 cause 1 mortal wound to the target in addition to any other damage.


T'au Burst Cannon

Multi-attack, Stronger

Multi-attack:

Make 2 hit rolls for every shot / attack this weapon normally does

Stronger:

+1 Strength

If a weapon has a Strength Multiplier (e.g. x2) then apply this +1 BEFORE the multiplication


Necron Gauss Reaper

Homing, Lesser Poison

Homing:

Does not require line of sight to fire

Lesser Poison:

Always wounds on a 4+ unless the target is a Vehicle or Titanic.


Sniper Rifle

No additional traits.

Genestealer Cult Liberator Autostub

Poisoned

Poisoned:

Always wounds on a 2+ except against Vehicles, in which case use its normal Strength


Banner - The Black Banner

Friendly models within 6" of this banner in the Fight Phase gain +1 Attack and +1 to their hit rolls.  However, for each unmodified hit roll a 1 roll a d6.  On a 4+ they suffer 1 mortal wound.


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