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Deathwatch Item Generator 9th Edition

Generate crazy random weapons for use in your homebrewed Deathwatch narrative games.  Disclaimer:  This will sometimes generate aboslute nonsense, and is really just intended to help you have loads of fun with your Deathwatch campaigns.

Any attempt to use these stats in a tournament will result in general and well-earned mockery.


Dark Eldar Agoniser

Wounding

Wounding:

+1 to wound rolls


Cyclone Missile Launcher

No additional traits.

Lasgun

Weaker, Multi-attack, Lesser Poison

Weaker:

-1 Strength

If this weapon has a Strength multiplier (e.g. x2) apply the -1 Strength BEFORE the multiplier

Multi-attack:

Make 2 hit rolls for every shot / attack this weapon normally does

Lesser Poison:

Always wounds on a 4+ unless the target is a Vehicle or Titanic.


Shock Grenades

No additional traits.

Ork Burna

Blinding, Multi-attack

Blinding:

If a target is hit by one or more weapons with the Blinding trait they must subtract 1 from all hit rolls until the end of their next turn.

Multi-attack:

Make 2 hit rolls for every shot / attack this weapon normally does


Genestealer Rending Claw

Blinding, Accurate

Blinding:

If a target is hit by one or more weapons with the Blinding trait they must subtract 1 from all hit rolls until the end of their next turn.

Accurate:

+1 to hit rolls


Tyranid Bonesword

Inaccurate, Increased Damage

Inaccurate:

-1 to hit rolls

Increased Damage:

+1 Damage


Dark Eldar Hydra Gauntlets

Inaccurate, Wounding

Inaccurate:

-1 to hit rolls

Wounding:

+1 to wound rolls


Tyranid Deathspitter

No additional traits.

Astartes Grenade Launcher

Tracking

Tracking:

+1 to hit units with the Fly keyword


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