LOCAL CMS CONTENT

Deathwatch Item Generator 9th Edition

Generate crazy random weapons for use in your homebrewed Deathwatch narrative games.  Disclaimer:  This will sometimes generate aboslute nonsense, and is really just intended to help you have loads of fun with your Deathwatch campaigns.

Any attempt to use these stats in a tournament will result in general and well-earned mockery.


Power Fist

Blinding, Crippling, Master-crafted

Blinding:

If a target is hit by one or more weapons with the Blinding trait they must subtract 1 from all hit rolls until the end of their next turn.

Crippling:

Unmodified hit rolls of 6 cause 1 mortal wound to the target in addition to any other damage.

Master-crafted:

An unmodified hit roll of 6+ automatically wounds the target (do not make a wound roll).


Tyranid Bonesword

Multi-attack, Crippling, Increased Damage

Multi-attack:

Make 2 hit rolls for every shot / attack this weapon normally does

Crippling:

Unmodified hit rolls of 6 cause 1 mortal wound to the target in addition to any other damage.

Increased Damage:

+1 Damage


Necron Rod of Covenant

Homing, Cursed

Homing:

Does not require line of sight to fire

Cursed:

Unmodified hit rolls of 1 from this weapon inflict 1 mortal wound each on the firer (after all attacks have been resolved).  This is in addition to any other overheating rules the weapon might have.


Ork Deffgun

Deadly at Close Range

Deadly at Close Range:

+1 Strength and +1 AP if the target is within half the range of this weapon


Tyranid Scything Talon

Stronger, Cursed, Increased Damage

Stronger:

+1 Strength

If a weapon has a Strength Multiplier (e.g. x2) then apply this +1 BEFORE the multiplication

Cursed:

Unmodified hit rolls of 1 from this weapon inflict 1 mortal wound each on the firer (after all attacks have been resolved).  This is in addition to any other overheating rules the weapon might have.

Increased Damage:

+1 Damage


Banner - Banner of Hatred

All friendly models within 6" reroll 1s in the Fight Phase.


Banner - Banner of Loyalty

All friendly models within 6" of this model can Pile-in and Consolidate an additional 3".


T'au Pulse Pistol

Shorter Range

Shorter Range:

-3" range if Pistol or Grenade (minimum 1")
-6" range if Assault or Rapid Fire
-12" range if Heavy


Missile Launcher

Multi-attack, Deadly at Close Range

Multi-attack:

Make 2 hit rolls for every shot / attack this weapon normally does

Deadly at Close Range:

+1 Strength and +1 AP if the target is within half the range of this weapon


Power Maul

Inaccurate

Inaccurate:

-1 to hit rolls


Generate Another Item

Generate Another 2 Items

Generate Another 3 Items

Generate Another 5 Items

Generate Another 10 Items