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Deathwatch Item Generator 9th Edition

Generate crazy random weapons for use in your homebrewed Deathwatch narrative games.  Disclaimer:  This will sometimes generate aboslute nonsense, and is really just intended to help you have loads of fun with your Deathwatch campaigns.

Any attempt to use these stats in a tournament will result in general and well-earned mockery.


Necron Gauss Flayer

Extra Attack, Blinding

Extra Attack:

+1 Attack with this weapon (e.g. Rapid Fire 2 becomes Rapid Fire 3, Melee weapons gain only one extra hit roll when Fighting)

Blinding:

If a target is hit by one or more weapons with the Blinding trait they must subtract 1 from all hit rolls until the end of their next turn.


Astartes Shotgun

Master-crafted, Deadly at Close Range, Homing

Master-crafted:

An unmodified hit roll of 6+ automatically wounds the target (do not make a wound roll).

Deadly at Close Range:

+1 Strength and +1 AP if the target is within half the range of this weapon

Homing:

Does not require line of sight to fire


Dark Eldar Razorflails

Stronger

Stronger:

+1 Strength

If a weapon has a Strength Multiplier (e.g. x2) then apply this +1 BEFORE the multiplication


Auxiliary Grenade Launcher


Laspistol

No additional traits.

Necron Synaptic Disintegrator

Poisoned, Lesser Poison

Poisoned:

Always wounds on a 2+ except against Vehicles, in which case use its normal Strength

Lesser Poison:

Always wounds on a 4+ unless the target is a Vehicle or Titanic.


Dark Eldar Splinter Pistol

Increased Damage, Extra Attack

Increased Damage:

+1 Damage

Extra Attack:

+1 Attack with this weapon (e.g. Rapid Fire 2 becomes Rapid Fire 3, Melee weapons gain only one extra hit roll when Fighting)


Necron Voidblade

Decreased Damage, Inaccurate

Decreased Damage:

-1 Damage (Minimum 1)

Inaccurate:

-1 to hit rolls


Purity Seal - Rite of Markmanship

This model ignores all negative modifiers when shooting.


Guardian Spear

Crippling

Crippling:

Unmodified hit rolls of 6 cause 1 mortal wound to the target in addition to any other damage.


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