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Deathwatch Item Generator 9th Edition

Generate crazy random weapons for use in your homebrewed Deathwatch narrative games.  Disclaimer:  This will sometimes generate aboslute nonsense, and is really just intended to help you have loads of fun with your Deathwatch campaigns.

Any attempt to use these stats in a tournament will result in general and well-earned mockery.


Necron Staff of Light

No additional traits.

Shock Grenades

No additional traits.

Purity Seal - Prayer of Steel

This model treats any AP -1 weapons as AP 0.


Purity Seal - Hymn of Supplication

At the beginning of your turn this model regains 1 lost wound, or removes 1 wound token.


Genestealer Cult Seismic Cannon

Tracking, Accurate, Multi-attack

Tracking:

+1 to hit units with the Fly keyword

Accurate:

+1 to hit rolls

Multi-attack:

Make 2 hit rolls for every shot / attack this weapon normally does


Genestealer Cult Mining Laser

Sniper

Sniper:

Ignores Look out Sir!


Ork Power Klaw

No additional traits.

Purity Seal - Prayer of Steel

This model treats any AP -1 weapons as AP 0.


Genestealer Cult Heavy Rock Cutter

Cursed, Extra Attack

Cursed:

Unmodified hit rolls of 1 from this weapon inflict 1 mortal wound each on the firer (after all attacks have been resolved).  This is in addition to any other overheating rules the weapon might have.

Extra Attack:

+1 Attack with this weapon (e.g. Rapid Fire 2 becomes Rapid Fire 3, Melee weapons gain only one extra hit roll when Fighting)


Teleport Pack

Instead of moving this model can displace itself 3d6" to a location that it or an ally can see, more than 1" from enemy models.  This counts as having moved, and also counts as Falling Back if the model started within 1" of an enemy model.


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