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Deathwatch Item Generator 9th Edition
Generate crazy random weapons for use in your homebrewed Deathwatch narrative games. Disclaimer: This will sometimes generate aboslute nonsense, and is really just intended to help you have loads of fun with your Deathwatch campaigns.
Any attempt to use these stats in a tournament will result in general and well-earned mockery.
Krak Grenades No additional traits.Purity Seal - Oath of Loyalty Can Heroically intervene 6", and can Heroically intervene if there is an enemy model within 6"
Melta Bombs Decreased Damage, Accurate, Inaccurate
Decreased Damage: -1 Damage (Minimum 1)
Accurate: +1 to hit rolls
Inaccurate: -1 to hit rolls
Bolt Pistol Weaker, Homing
Weaker: -1 Strength
If this weapon has a Strength multiplier (e.g. x2) apply the -1 Strength BEFORE the multiplier
Homing: Does not require line of sight to fire
Eldar Singing Spear Crippling, Wounding, Decreased Damage
Crippling: Unmodified hit rolls of 6 cause 1 mortal wound to the target in addition to any other damage.
Wounding: +1 to wound rolls
Decreased Damage: -1 Damage (Minimum 1)
Teleport Homer A Terminator model or a model with a Teleport Pack can teleport within 3" of a model with a Teleport Homer and more than 1" from enemy models instead of moving. This counts as a Movement, and counts as Falling Back if the model started within 1" of an enemy model.
Power Axe Decreased Damage, Stronger
Decreased Damage: -1 Damage (Minimum 1)
Stronger: +1 Strength
If a weapon has a Strength Multiplier (e.g. x2) then apply this +1 BEFORE the multiplication
Ork Rokkit Launcha Deadly at Close Range, Blinding, Extra Attack
Deadly at Close Range: +1 Strength and +1 AP if the target is within half the range of this weapon
Blinding: If a target is hit by one or more weapons with the Blinding trait they must subtract 1 from all hit rolls until the end of their next turn.
Extra Attack: +1 Attack with this weapon (e.g. Rapid Fire 2 becomes Rapid Fire 3, Melee weapons gain only one extra hit roll when Fighting)
Genestealer Cult Power Pick Weaker, Accurate, Increased Damage
Weaker: -1 Strength
If this weapon has a Strength multiplier (e.g. x2) apply the -1 Strength BEFORE the multiplier
Accurate: +1 to hit rolls
Increased Damage: +1 Damage
Dark Eldar Splinter Pistol Armourbane
Armourbane: Anti-Vehicle (3+), Anti-Monster (3+), +1 Damage against Vehicles and Monsters
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