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Deathwatch Item Generator 9th Edition

Generate crazy random weapons for use in your homebrewed Deathwatch narrative games.  Disclaimer:  This will sometimes generate aboslute nonsense, and is really just intended to help you have loads of fun with your Deathwatch campaigns.

Any attempt to use these stats in a tournament will result in general and well-earned mockery.


Grav-cannon and grav-amp

Phasing, Weaker

Phasing:

Target must reroll successful invulnerable saves against this weapon

Weaker:

-1 Strength

If this weapon has a Strength multiplier (e.g. x2) apply the -1 Strength BEFORE the multiplier


Necron Tesla Carbine

Armourbane, Penetrating

Armourbane:

Anti-Vehicle (3+), Anti-Monster (3+), +1 Damage against Vehicles and Monsters

Penetrating:

Improve the AP of the weapon by 1 (e.g. AP 0 becomes -1, AP -2 becomes -3)


Combi-flamer

Master-crafted, Deadly at Close Range

Master-crafted:

An unmodified hit roll of 6+ automatically wounds the target (do not make a wound roll).

Deadly at Close Range:

+1 Strength and +1 AP if the target is within half the range of this weapon


Ork Big Choppa

Inaccurate, Decreased Damage, Accurate

Inaccurate:

-1 to hit rolls

Decreased Damage:

-1 Damage (Minimum 1)

Accurate:

+1 to hit rolls


Power Axe

Multi-attack, Penetrating

Multi-attack:

Make 2 hit rolls for every shot / attack this weapon normally does

Penetrating:

Improve the AP of the weapon by 1 (e.g. AP 0 becomes -1, AP -2 becomes -3)


Bolt Rifle

Phasing

Phasing:

Target must reroll successful invulnerable saves against this weapon


Purity Seal - Rite of Markmanship

This model ignores all negative modifiers when shooting.


Purity Seal - Hymn of Supplication

At the beginning of your turn this model regains 1 lost wound, or removes 1 wound token.


Autopistol

Decreased Damage, Multi-attack, Homing

Decreased Damage:

-1 Damage (Minimum 1)

Multi-attack:

Make 2 hit rolls for every shot / attack this weapon normally does

Homing:

Does not require line of sight to fire


Genestealer Cult Heavy Rock Saw

Weaker

Weaker:

-1 Strength

If this weapon has a Strength multiplier (e.g. x2) apply the -1 Strength BEFORE the multiplier


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