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Deathwatch Item Generator 9th Edition
Generate crazy random weapons for use in your homebrewed Deathwatch narrative games. Disclaimer: This will sometimes generate aboslute nonsense, and is really just intended to help you have loads of fun with your Deathwatch campaigns.
Any attempt to use these stats in a tournament will result in general and well-earned mockery.
Genestealer Cult Liberator Autostub Cursed
Cursed: Unmodified hit rolls of 1 from this weapon inflict 1 mortal wound each on the firer (after all attacks have been resolved). This is in addition to any other overheating rules the weapon might have.
Purity Seal - Hymn of Fury +1 attack per enemy model within 2" of this model (maximum 3 extra attacks)
Dark Eldar Splinter Pistol No additional traits.Heavy Thunder Hammer Master-crafted
Master-crafted: An unmodified hit roll of 6+ automatically wounds the target (do not make a wound roll).
Purity Seal - Hymn of Supplication At the beginning of your turn this model regains 1 lost wound, or removes 1 wound token.
Necron Staff of Light Master-crafted, Lesser Poison
Master-crafted: An unmodified hit roll of 6+ automatically wounds the target (do not make a wound roll).
Lesser Poison: Always wounds on a 4+ unless the target is a Vehicle or Titanic.
Combat Shield Relic Blade Crushing, Multi-attack
Crushing: +2 damage against targets with a Save characteristic of 3+ or better
Multi-attack: Make 2 hit rolls for every shot / attack this weapon normally does
Dark Eldar Hydra Gauntlets Wounding, Stronger
Wounding: +1 to wound rolls
Stronger: +1 Strength
If a weapon has a Strength Multiplier (e.g. x2) then apply this +1 BEFORE the multiplication
Necron Tesla Carbine Decreased Damage
Decreased Damage: -1 Damage (Minimum 1)
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