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Deathwatch Item Generator 9th Edition
Generate crazy random weapons for use in your homebrewed Deathwatch narrative games. Disclaimer: This will sometimes generate aboslute nonsense, and is really just intended to help you have loads of fun with your Deathwatch campaigns.
Any attempt to use these stats in a tournament will result in general and well-earned mockery.
Purity Seal - Prayer of Steel This model treats any AP -1 weapons as AP 0.
Missile Launcher Extra Attack, Poisoned
Extra Attack: +1 Attack with this weapon (e.g. Rapid Fire 2 becomes Rapid Fire 3, Melee weapons gain only one extra hit roll when Fighting)
Poisoned: Always wounds on a 2+ except against Vehicles, in which case use its normal Strength
Eldar Wraithcannon Cursed
Cursed: Unmodified hit rolls of 1 from this weapon inflict 1 mortal wound each on the firer (after all attacks have been resolved). This is in addition to any other overheating rules the weapon might have.
Purity Seal - Hymn of Fury +1 attack per enemy model within 2" of this model (maximum 3 extra attacks)
Hand Flamer Shorter Range, Poisoned, Longer Range
Shorter Range: -3" range if Pistol or Grenade (minimum 1")
-6" range if Assault or Rapid Fire
-12" range if Heavy
Poisoned: Always wounds on a 2+ except against Vehicles, in which case use its normal Strength
Longer Range: +3" range if Grenade or Pistol
+6" range if Assault or Rapid Fire
+12" range if Heavy
Auxiliary Grenade Launcher Banner - The Black Banner Friendly models within 6" of this banner in the Fight Phase gain +1 Attack and +1 to their hit rolls. However, for each unmodified hit roll a 1 roll a d6. On a 4+ they suffer 1 mortal wound.
Eldar Ghostsword No additional traits.Inferno Pistol Longer Range, Lesser Poison, Deadly at Close Range
Longer Range: +3" range if Grenade or Pistol
+6" range if Assault or Rapid Fire
+12" range if Heavy
Lesser Poison: Always wounds on a 4+ unless the target is a Vehicle or Titanic.
Deadly at Close Range: +1 Strength and +1 AP if the target is within half the range of this weapon
Autopistol Master-crafted
Master-crafted: An unmodified hit roll of 6+ automatically wounds the target (do not make a wound roll).
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