LOCAL CMS CONTENT

Deathwatch Item Generator 9th Edition

Generate crazy random weapons for use in your homebrewed Deathwatch narrative games.  Disclaimer:  This will sometimes generate aboslute nonsense, and is really just intended to help you have loads of fun with your Deathwatch campaigns.

Any attempt to use these stats in a tournament will result in general and well-earned mockery.


Dark Eldar Stinger Pistol

Longer Range, Armourbane

Longer Range:

+3" range if Grenade or Pistol
+6" range if Assault or Rapid Fire
+12" range if Heavy

Armourbane:

Anti-Vehicle (3+), Anti-Monster (3+), +1 Damage against Vehicles and Monsters


Lightning Claw

Accurate

Accurate:

+1 to hit rolls


Frag grenades

No additional traits.

Ork Killsaw

Wounding, Multi-attack

Wounding:

+1 to wound rolls

Multi-attack:

Make 2 hit rolls for every shot / attack this weapon normally does


Dark Eldar Flesh Gauntlet

Cursed, Lesser Poison, Inaccurate

Cursed:

Unmodified hit rolls of 1 from this weapon inflict 1 mortal wound each on the firer (after all attacks have been resolved).  This is in addition to any other overheating rules the weapon might have.

Lesser Poison:

Always wounds on a 4+ unless the target is a Vehicle or Titanic.

Inaccurate:

-1 to hit rolls


Necron Gauss Blaster

Longer Range, Decreased Damage

Longer Range:

+3" range if Grenade or Pistol
+6" range if Assault or Rapid Fire
+12" range if Heavy

Decreased Damage:

-1 Damage (Minimum 1)


Thunder Hammer

No additional traits.

Dark Eldar Hydra Gauntlets

No additional traits.

Dark Eldar Stinger Pistol

Lesser Poison, Blinding

Lesser Poison:

Always wounds on a 4+ unless the target is a Vehicle or Titanic.

Blinding:

If a target is hit by one or more weapons with the Blinding trait they must subtract 1 from all hit rolls until the end of their next turn.


Necron Gauss Blaster

Weaker, Deadly at Close Range

Weaker:

-1 Strength

If this weapon has a Strength multiplier (e.g. x2) apply the -1 Strength BEFORE the multiplier

Deadly at Close Range:

+1 Strength and +1 AP if the target is within half the range of this weapon


Generate Another Item

Generate Another 2 Items

Generate Another 3 Items

Generate Another 5 Items

Generate Another 10 Items