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Deathwatch Item Generator 9th Edition
Generate crazy random weapons for use in your homebrewed Deathwatch narrative games. Disclaimer: This will sometimes generate aboslute nonsense, and is really just intended to help you have loads of fun with your Deathwatch campaigns.
Any attempt to use these stats in a tournament will result in general and well-earned mockery.
Banner - Banner of Hatred All friendly models within 6" reroll 1s in the Fight Phase.
Combat Shield Dark Eldar Electrocorrosive Whip Increased Damage, Extra Attack, Master-crafted
Increased Damage: +1 Damage
Extra Attack: +1 Attack with this weapon (e.g. Rapid Fire 2 becomes Rapid Fire 3, Melee weapons gain only one extra hit roll when Fighting)
Master-crafted: An unmodified hit roll of 6+ automatically wounds the target (do not make a wound roll).
Teleport Homer A Terminator model or a model with a Teleport Pack can teleport within 3" of a model with a Teleport Homer and more than 1" from enemy models instead of moving. This counts as a Movement, and counts as Falling Back if the model started within 1" of an enemy model.
Tyranid Bonesword Increased Damage, Master-crafted
Increased Damage: +1 Damage
Master-crafted: An unmodified hit roll of 6+ automatically wounds the target (do not make a wound roll).
Sisters of Battle Blessed Blade Crippling
Crippling: Unmodified hit rolls of 6 cause 1 mortal wound to the target in addition to any other damage.
Combi-melta Cursed, Deadly at Close Range
Cursed: Unmodified hit rolls of 1 from this weapon inflict 1 mortal wound each on the firer (after all attacks have been resolved). This is in addition to any other overheating rules the weapon might have.
Deadly at Close Range: +1 Strength and +1 AP if the target is within half the range of this weapon
Ork Deffgun No additional traits.Heavy Thunder Hammer Weaker, Cursed
Weaker: -1 Strength
If this weapon has a Strength multiplier (e.g. x2) apply the -1 Strength BEFORE the multiplier
Cursed: Unmodified hit rolls of 1 from this weapon inflict 1 mortal wound each on the firer (after all attacks have been resolved). This is in addition to any other overheating rules the weapon might have.
Purity Seal - Rite of Markmanship This model ignores all negative modifiers when shooting.
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