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Deathwatch Item Generator 9th Edition
Generate crazy random weapons for use in your homebrewed Deathwatch narrative games. Disclaimer: This will sometimes generate aboslute nonsense, and is really just intended to help you have loads of fun with your Deathwatch campaigns.
Any attempt to use these stats in a tournament will result in general and well-earned mockery.
Storm Bolter No additional traits.Grav-cannon and grav-amp Sniper
Sniper: Ignores Look out Sir!
Combi-flamer Poisoned
Poisoned: Always wounds on a 2+ except against Vehicles, in which case use its normal Strength
Necron Voidblade Inaccurate, Increased Damage, Stronger
Inaccurate: -1 to hit rolls
Increased Damage: +1 Damage
Stronger: +1 Strength
If a weapon has a Strength Multiplier (e.g. x2) then apply this +1 BEFORE the multiplication
Crozius Arcanum Armourbane, Multi-attack
Armourbane: Anti-Vehicle (3+), Anti-Monster (3+), +1 Damage against Vehicles and Monsters
Multi-attack: Make 2 hit rolls for every shot / attack this weapon normally does
Banner - Banner of Hatred All friendly models within 6" reroll 1s in the Fight Phase.
Dark Eldar Agoniser Crippling, Phasing
Crippling: Unmodified hit rolls of 6 cause 1 mortal wound to the target in addition to any other damage.
Phasing: Target must reroll successful invulnerable saves against this weapon
Genestealer Cult Heavy Rock Saw Multi-attack
Multi-attack: Make 2 hit rolls for every shot / attack this weapon normally does
Ork Burna Phasing, Decreased Damage
Phasing: Target must reroll successful invulnerable saves against this weapon
Decreased Damage: -1 Damage (Minimum 1)
Necron Staff of Light Increased Damage
Increased Damage: +1 Damage
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