LOCAL CMS CONTENT

Deathwatch Item Generator 9th Edition

Generate crazy random weapons for use in your homebrewed Deathwatch narrative games.  Disclaimer:  This will sometimes generate aboslute nonsense, and is really just intended to help you have loads of fun with your Deathwatch campaigns.

Any attempt to use these stats in a tournament will result in general and well-earned mockery.


Ork Big Choppa

Weaker, Blinding

Weaker:

-1 Strength

If this weapon has a Strength multiplier (e.g. x2) apply the -1 Strength BEFORE the multiplier

Blinding:

If a target is hit by one or more weapons with the Blinding trait they must subtract 1 from all hit rolls until the end of their next turn.


Plasma Cannon

Increased Damage, Accurate, Crushing

Increased Damage:

+1 Damage

Accurate:

+1 to hit rolls

Crushing:

+2 damage against targets with a Save characteristic of 3+ or better


Heavy Flamer

Stronger, Longer Range

Stronger:

+1 Strength

If a weapon has a Strength Multiplier (e.g. x2) then apply this +1 BEFORE the multiplication

Longer Range:

+3" range if Grenade or Pistol
+6" range if Assault or Rapid Fire
+12" range if Heavy


Genestealer Cult Heavy Rock Saw

Poisoned, Accurate

Poisoned:

Always wounds on a 2+ except against Vehicles, in which case use its normal Strength

Accurate:

+1 to hit rolls


Necron Staff of Light

Blinding, Crushing, Multi-attack

Blinding:

If a target is hit by one or more weapons with the Blinding trait they must subtract 1 from all hit rolls until the end of their next turn.

Crushing:

+2 damage against targets with a Save characteristic of 3+ or better

Multi-attack:

Make 2 hit rolls for every shot / attack this weapon normally does


Inferno Pistol

Homing, Tracking

Homing:

Does not require line of sight to fire

Tracking:

+1 to hit units with the Fly keyword


Dark Eldar Razorflails

Cursed

Cursed:

Unmodified hit rolls of 1 from this weapon inflict 1 mortal wound each on the firer (after all attacks have been resolved).  This is in addition to any other overheating rules the weapon might have.


Relic Blade

No additional traits.

Dark Eldar Splinter Rifle

Weaker

Weaker:

-1 Strength

If this weapon has a Strength multiplier (e.g. x2) apply the -1 Strength BEFORE the multiplier


Eldar Singing Spear

Wounding

Wounding:

+1 to wound rolls


Generate Another Item

Generate Another 2 Items

Generate Another 3 Items

Generate Another 5 Items

Generate Another 10 Items