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Deathwatch Item Generator 9th Edition

Generate crazy random weapons for use in your homebrewed Deathwatch narrative games.  Disclaimer:  This will sometimes generate aboslute nonsense, and is really just intended to help you have loads of fun with your Deathwatch campaigns.

Any attempt to use these stats in a tournament will result in general and well-earned mockery.


Dark Eldar Liquifier Gun

Sniper, Weaker

Sniper:

Ignores Look out Sir!

Weaker:

-1 Strength

If this weapon has a Strength multiplier (e.g. x2) apply the -1 Strength BEFORE the multiplier


Force Sword

Decreased Damage

Decreased Damage:

-1 Damage (Minimum 1)


Necron Voidblade

Master-crafted, Increased Damage

Master-crafted:

An unmodified hit roll of 6+ automatically wounds the target (do not make a wound roll).

Increased Damage:

+1 Damage


Heavy Flamer

Sniper

Sniper:

Ignores Look out Sir!


Eldar Shurken Pistol

Cursed, Penetrating, Poisoned

Cursed:

Unmodified hit rolls of 1 from this weapon inflict 1 mortal wound each on the firer (after all attacks have been resolved).  This is in addition to any other overheating rules the weapon might have.

Penetrating:

Improve the AP of the weapon by 1 (e.g. AP 0 becomes -1, AP -2 becomes -3)

Poisoned:

Always wounds on a 2+ except against Vehicles, in which case use its normal Strength


Eldar Ghostsword

Decreased Damage, Blinding

Decreased Damage:

-1 Damage (Minimum 1)

Blinding:

If a target is hit by one or more weapons with the Blinding trait they must subtract 1 from all hit rolls until the end of their next turn.


T'au Pulse Blaster

Multi-attack, Homing

Multi-attack:

Make 2 hit rolls for every shot / attack this weapon normally does

Homing:

Does not require line of sight to fire


Auxiliary Grenade Launcher


Heavy Bolter

Poisoned

Poisoned:

Always wounds on a 2+ except against Vehicles, in which case use its normal Strength


Flamer

Extra Attack, Tracking

Extra Attack:

+1 Attack with this weapon (e.g. Rapid Fire 2 becomes Rapid Fire 3, Melee weapons gain only one extra hit roll when Fighting)

Tracking:

+1 to hit units with the Fly keyword


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