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Deathwatch Item Generator 9th Edition

Generate crazy random weapons for use in your homebrewed Deathwatch narrative games.  Disclaimer:  This will sometimes generate aboslute nonsense, and is really just intended to help you have loads of fun with your Deathwatch campaigns.

Any attempt to use these stats in a tournament will result in general and well-earned mockery.


Purity Seal - Hymn of Fury

+1 attack per enemy model within 2" of this model (maximum 3 extra attacks)


T'au Pulse Carbine

Homing

Homing:

Does not require line of sight to fire


Purity Seal - Hymn of Fury

+1 attack per enemy model within 2" of this model (maximum 3 extra attacks)


Guardian Spear

Crushing, Master-crafted

Crushing:

+2 damage against targets with a Save characteristic of 3+ or better

Master-crafted:

An unmodified hit roll of 6+ automatically wounds the target (do not make a wound roll).


Teleport Homer

A Terminator model or a model with a Teleport Pack can teleport within 3" of a model with a Teleport Homer and more than 1" from enemy models instead of moving.  This counts as a Movement, and counts as Falling Back if the model started within 1" of an enemy model.


Genestealer Cult Sanctus Bio-dagger

Inaccurate, Wounding, Decreased Damage

Inaccurate:

-1 to hit rolls

Wounding:

+1 to wound rolls

Decreased Damage:

-1 Damage (Minimum 1)


T'au Pulse Rifle

Blinding, Increased Damage, Armourbane

Blinding:

If a target is hit by one or more weapons with the Blinding trait they must subtract 1 from all hit rolls until the end of their next turn.

Increased Damage:

+1 Damage

Armourbane:

Anti-Vehicle (3+), Anti-Monster (3+), +1 Damage against Vehicles and Monsters


Banner - Banner of Haste

All friendly models within 6" gain +1 to their Movement characteristic.  Any friendly models that are within 6" of this model in the Charge phase can charge even if they advanced.


Genestealer Cult Sanctus Bio-dagger

Crushing, Crippling

Crushing:

+2 damage against targets with a Save characteristic of 3+ or better

Crippling:

Unmodified hit rolls of 6 cause 1 mortal wound to the target in addition to any other damage.


Autopistol

Master-crafted

Master-crafted:

An unmodified hit roll of 6+ automatically wounds the target (do not make a wound roll).


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