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Deathwatch Item Generator 9th Edition

Generate crazy random weapons for use in your homebrewed Deathwatch narrative games.  Disclaimer:  This will sometimes generate aboslute nonsense, and is really just intended to help you have loads of fun with your Deathwatch campaigns.

Any attempt to use these stats in a tournament will result in general and well-earned mockery.


Necron Staff of Light

No additional traits.

Dark Eldar Hydra Gauntlets

Phasing

Phasing:

Target must reroll successful invulnerable saves against this weapon


Genestealer Cult Heavy Rock Cutter

Weaker

Weaker:

-1 Strength

If this weapon has a Strength multiplier (e.g. x2) apply the -1 Strength BEFORE the multiplier


Combi-plasma

No additional traits.

Lightning Claw

Decreased Damage, Crushing

Decreased Damage:

-1 Damage (Minimum 1)

Crushing:

+2 damage against targets with a Save characteristic of 3+ or better


Purity Seal - Oath of Loyalty

Can Heroically intervene 6", and can Heroically intervene if there is an enemy model within 6"


Genestealer Cult Power Pick

Inaccurate, Accurate

Inaccurate:

-1 to hit rolls

Accurate:

+1 to hit rolls


Genestealer Cult Heavy Rock Saw

Extra Attack, Crushing, Poisoned

Extra Attack:

+1 Attack with this weapon (e.g. Rapid Fire 2 becomes Rapid Fire 3, Melee weapons gain only one extra hit roll when Fighting)

Crushing:

+2 damage against targets with a Save characteristic of 3+ or better

Poisoned:

Always wounds on a 2+ except against Vehicles, in which case use its normal Strength


Storm Shield


Genestealer Cult Sanctus Bio-dagger

Weaker, Decreased Damage

Weaker:

-1 Strength

If this weapon has a Strength multiplier (e.g. x2) apply the -1 Strength BEFORE the multiplier

Decreased Damage:

-1 Damage (Minimum 1)


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