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Deathwatch Item Generator 9th Edition

Generate crazy random weapons for use in your homebrewed Deathwatch narrative games.  Disclaimer:  This will sometimes generate aboslute nonsense, and is really just intended to help you have loads of fun with your Deathwatch campaigns.

Any attempt to use these stats in a tournament will result in general and well-earned mockery.


Genestealer Cult Power Pick

Crippling

Crippling:

Unmodified hit rolls of 6 cause 1 mortal wound to the target in addition to any other damage.


Genestealer Rending Claw

Crippling, Lesser Poison

Crippling:

Unmodified hit rolls of 6 cause 1 mortal wound to the target in addition to any other damage.

Lesser Poison:

Always wounds on a 4+ unless the target is a Vehicle or Titanic.


Autogun

Homing, Sniper, Shorter Range

Homing:

Does not require line of sight to fire

Sniper:

Ignores Look out Sir!

Shorter Range:

-3" range if Pistol or Grenade (minimum 1")
-6" range if Assault or Rapid Fire
-12" range if Heavy


Banner - Banner of Haste

All friendly models within 6" gain +1 to their Movement characteristic.  Any friendly models that are within 6" of this model in the Charge phase can charge even if they advanced.


Eldar Aeldari Blade

Accurate

Accurate:

+1 to hit rolls


Force Stave

Lesser Poison

Lesser Poison:

Always wounds on a 4+ unless the target is a Vehicle or Titanic.


Autogun

Tracking, Longer Range

Tracking:

+1 to hit units with the Fly keyword

Longer Range:

+3" range if Grenade or Pistol
+6" range if Assault or Rapid Fire
+12" range if Heavy


Plasma Exterminator

Increased Damage

Increased Damage:

+1 Damage


Power Axe

Stronger, Wounding, Crippling

Stronger:

+1 Strength

If a weapon has a Strength Multiplier (e.g. x2) then apply this +1 BEFORE the multiplication

Wounding:

+1 to wound rolls

Crippling:

Unmodified hit rolls of 6 cause 1 mortal wound to the target in addition to any other damage.


Bolt Rifle

Weaker

Weaker:

-1 Strength

If this weapon has a Strength multiplier (e.g. x2) apply the -1 Strength BEFORE the multiplier


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