Generate crazy random weapons for use in your homebrewed Deathwatch narrative games. Disclaimer: This will sometimes generate aboslute nonsense, and is really just intended to help you have loads of fun with your Deathwatch campaigns.
Any attempt to use these stats in a tournament will result in general and well-earned mockery.
Increased Damage, Wounding, Master-crafted
+1 Damage
+1 to wound rolls
An unmodified hit roll of 6+ automatically wounds the target (do not make a wound roll).
Decreased Damage, Increased Damage, Inaccurate
-1 Damage (Minimum 1)
-1 to hit rolls
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