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Deathwatch Item Generator 9th Edition

Generate crazy random weapons for use in your homebrewed Deathwatch narrative games.  Disclaimer:  This will sometimes generate aboslute nonsense, and is really just intended to help you have loads of fun with your Deathwatch campaigns.

Any attempt to use these stats in a tournament will result in general and well-earned mockery.


Heavy Thunder Hammer

Wounding, Crushing, Stronger

Wounding:

+1 to wound rolls

Crushing:

+2 damage against targets with a Save characteristic of 3+ or better

Stronger:

+1 Strength

If a weapon has a Strength Multiplier (e.g. x2) then apply this +1 BEFORE the multiplication


Dark Eldar Splinter Cannon

No additional traits.

Combi-bolter

Weaker, Phasing

Weaker:

-1 Strength

If this weapon has a Strength multiplier (e.g. x2) apply the -1 Strength BEFORE the multiplier

Phasing:

Target must reroll successful invulnerable saves against this weapon


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