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Deathwatch Item Generator 9th Edition

Generate crazy random weapons for use in your homebrewed Deathwatch narrative games.  Disclaimer:  This will sometimes generate aboslute nonsense, and is really just intended to help you have loads of fun with your Deathwatch campaigns.

Any attempt to use these stats in a tournament will result in general and well-earned mockery.


Plasma Cannon

Longer Range, Poisoned

Longer Range:

+3" range if Grenade or Pistol
+6" range if Assault or Rapid Fire
+12" range if Heavy

Poisoned:

Always wounds on a 2+ except against Vehicles, in which case use its normal Strength


Genestealer Cult Seismic Cannon

Accurate

Accurate:

+1 to hit rolls


Heavy Thunder Hammer

Penetrating, Poisoned, Crippling

Penetrating:

Improve the AP of the weapon by 1 (e.g. AP 0 becomes -1, AP -2 becomes -3)

Poisoned:

Always wounds on a 2+ except against Vehicles, in which case use its normal Strength

Crippling:

Unmodified hit rolls of 6 cause 1 mortal wound to the target in addition to any other damage.


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