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Deathwatch Item Generator 9th Edition
Generate crazy random weapons for use in your homebrewed Deathwatch narrative games. Disclaimer: This will sometimes generate aboslute nonsense, and is really just intended to help you have loads of fun with your Deathwatch campaigns.
Any attempt to use these stats in a tournament will result in general and well-earned mockery.
Heavy Thunder Hammer Wounding, Crushing, Stronger
Wounding: +1 to wound rolls
Crushing: +2 damage against targets with a Save characteristic of 3+ or better
Stronger: +1 Strength
If a weapon has a Strength Multiplier (e.g. x2) then apply this +1 BEFORE the multiplication
Dark Eldar Splinter Cannon No additional traits.Combi-bolter Weaker, Phasing
Weaker: -1 Strength
If this weapon has a Strength multiplier (e.g. x2) apply the -1 Strength BEFORE the multiplier
Phasing: Target must reroll successful invulnerable saves against this weapon
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