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Deathwatch Item Generator 9th Edition
Generate crazy random weapons for use in your homebrewed Deathwatch narrative games. Disclaimer: This will sometimes generate aboslute nonsense, and is really just intended to help you have loads of fun with your Deathwatch campaigns.
Any attempt to use these stats in a tournament will result in general and well-earned mockery.
Plasma Cannon Longer Range, Poisoned
Longer Range: +3" range if Grenade or Pistol
+6" range if Assault or Rapid Fire
+12" range if Heavy
Poisoned: Always wounds on a 2+ except against Vehicles, in which case use its normal Strength
Genestealer Cult Seismic Cannon Accurate
Accurate: +1 to hit rolls
Heavy Thunder Hammer Penetrating, Poisoned, Crippling
Penetrating: Improve the AP of the weapon by 1 (e.g. AP 0 becomes -1, AP -2 becomes -3)
Poisoned: Always wounds on a 2+ except against Vehicles, in which case use its normal Strength
Crippling: Unmodified hit rolls of 6 cause 1 mortal wound to the target in addition to any other damage.
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