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Deathwatch Item Generator 9th Edition

Generate crazy random weapons for use in your homebrewed Deathwatch narrative games.  Disclaimer:  This will sometimes generate aboslute nonsense, and is really just intended to help you have loads of fun with your Deathwatch campaigns.

Any attempt to use these stats in a tournament will result in general and well-earned mockery.


Heavy Bolt Pistol

Sniper, Decreased Damage

Sniper:

Ignores Look out Sir!

Decreased Damage:

-1 Damage (Minimum 1)


Teleport Homer

A Terminator model or a model with a Teleport Pack can teleport within 3" of a model with a Teleport Homer and more than 1" from enemy models instead of moving.  This counts as a Movement, and counts as Falling Back if the model started within 1" of an enemy model.


Auxiliary Grenade Launcher


Necron Gauss Flayer

Homing, Lesser Poison, Crushing

Homing:

Does not require line of sight to fire

Lesser Poison:

Always wounds on a 4+ unless the target is a Vehicle or Titanic.

Crushing:

+2 damage against targets with a Save characteristic of 3+ or better


Chainfist

Master-crafted, Penetrating

Master-crafted:

An unmodified hit roll of 6+ automatically wounds the target (do not make a wound roll).

Penetrating:

Improve the AP of the weapon by 1 (e.g. AP 0 becomes -1, AP -2 becomes -3)


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