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Deathwatch Item Generator 9th Edition

Generate crazy random weapons for use in your homebrewed Deathwatch narrative games.  Disclaimer:  This will sometimes generate aboslute nonsense, and is really just intended to help you have loads of fun with your Deathwatch campaigns.

Any attempt to use these stats in a tournament will result in general and well-earned mockery.


Force Stave

Penetrating, Decreased Damage, Poisoned

Penetrating:

Improve the AP of the weapon by 1 (e.g. AP 0 becomes -1, AP -2 becomes -3)

Decreased Damage:

-1 Damage (Minimum 1)

Poisoned:

Always wounds on a 2+ except against Vehicles, in which case use its normal Strength


Crozius Arcanum

Extra Attack

Extra Attack:

+1 Attack with this weapon (e.g. Rapid Fire 2 becomes Rapid Fire 3, Melee weapons gain only one extra hit roll when Fighting)


Xenophase Blade

Increased Damage

Increased Damage:

+1 Damage


Banner - Banner of Loyalty

All friendly models within 6" of this model can Pile-in and Consolidate an additional 3".


Xenophase Blade

Phasing, Accurate

Phasing:

Target must reroll successful invulnerable saves against this weapon

Accurate:

+1 to hit rolls


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