Generate crazy random weapons for use in your homebrewed Deathwatch narrative games. Disclaimer: This will sometimes generate aboslute nonsense, and is really just intended to help you have loads of fun with your Deathwatch campaigns.
Any attempt to use these stats in a tournament will result in general and well-earned mockery.
Poisoned, Multi-attack
Always wounds on a 2+ except against Vehicles, in which case use its normal Strength
Make 2 hit rolls for every shot / attack this weapon normally does
Decreased Damage, Homing
-1 Damage (Minimum 1)
Does not require line of sight to fire
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